# HG changeset patch # User nemo # Date 1509386121 14400 # Node ID 4d7c2358c51a4bd93f9b69c9f88598f7a8b551d6 # Parent 07b25c5508dd73d396f59528101c2f3c9a1f300d grammar fix diff -r 07b25c5508dd -r 4d7c2358c51a EngineProtocol.wiki --- a/EngineProtocol.wiki Tue Oct 24 17:22:35 2017 +0100 +++ b/EngineProtocol.wiki Mon Oct 30 13:55:21 2017 -0400 @@ -33,7 +33,7 @@ This is however just due to convenience. UUIDs are not a particularly good source of entropy and any 1-249 character string can be used. For example “人算不如天算” is a valid seed. -If the string is of the form `AAAAAAAAA|BBBBB` (2 pipe separated strings) then only `AAAAAAAAA` will be used for terrain generation while `AAAAAAAAA|BBBBB` will be used for everything else. This allows players to use keep a terrain they generated but change the rest of the seed to ensure new positions etc. +If the string is of the form `AAAAAAAAA|BBBBB` (2 pipe separated strings) then only `AAAAAAAAA` will be used for terrain generation while `AAAAAAAAA|BBBBB` will be used for everything else. This allows players keep using a terrain they generated but change the rest of the seed to ensure new positions etc. Example: `eseed {AERTB-62FASDSAD-NNIASDSADASD-12P}`