# HG changeset patch # User Wuzzy # Date 1561155410 -3600 # Node ID 59eca637c3d368520c4f93956a215521e51dab0c # Parent 458e9d8b4875b5db987db91ad1c64eb33cc3ac88 LuaLibraryTargetPractice: Remove custom hog and team settings diff -r 458e9d8b4875 -r 59eca637c3d3 LuaLibraryTargetPractice.wiki --- a/LuaLibraryTargetPractice.wiki Fri Jun 21 23:15:11 2019 +0100 +++ b/LuaLibraryTargetPractice.wiki Fri Jun 21 23:16:50 2019 +0100 @@ -35,10 +35,6 @@ || `wind` || The initial wind (`-100` to `100`) (default: `0` (no wind)) || || `solidLand` || Weather the terrain is indestructible (default: `false`) || || `artillery` || If `true`, the hog can’t move (default: `false`) || -|| `hogHat` || Hat of the hedgehog (default: `"NoHat"`) || -|| `hogName` || Name of the hedgehog (default: `"Trainee"`) || -|| `teamName` || Name of the hedgehog’s team (default: `"Training Team"`) || -|| `teamGrave` || Name of the hedgehog’s grave || || `clanColor` || Color of the (only) clan (default: `0xFF0204`, which is a red tone) || || `goalText` || A short string explaining the goal of the mission (default: `"Destroy all targets within the time!"`) || || `shootText` || A string which says how many times the player shot, “`%d`” is replaced by the number of shots. (default: `"You have shot %d times."`) || @@ -58,9 +54,6 @@ theme = "Golf", hog_x = 756, hog_y = 370, - hogName = loc("Private Nolak"), - hogHat = "war_desertgrenadier1", - teamName = loc("The Hogies"), targets = { { x = 628, y = 0 }, { x = 891, y = 0 },