# HG changeset patch # User Wuzzy # Date 1518280096 0 # Node ID 70628fea6065518eaaa33f6ee238ce4c96cf37d7 # Parent 883d411ac1bdc961cb5d66075b9c15a954763dc3 VisualGearTypes: detail vgtCircle diff -r 883d411ac1bd -r 70628fea6065 VisualGearTypes.wiki --- a/VisualGearTypes.wiki Sat Feb 10 16:25:33 2018 +0000 +++ b/VisualGearTypes.wiki Sat Feb 10 16:28:16 2018 +0000 @@ -61,13 +61,13 @@ This section is still under construction! == `vgtCircle` == -A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. If you set `dX`, `dY` and `FrameTicks`, the circle pulsates in opacity. +A simple circle which doesn't move. It is one of the few visual gears which is not removed automatically. It can be drawn in 2 different styles. With `dX`, `dY` and `FrameTicks`, you can set the circle to pulsate in opacity. * `dX`: Minimum opacity (0-255) * `dY`: Maximum opacity (0-255) * `Angle`: Circle style. 1 = Radial gradient (`sprVampiric` sprite). Everything else = Simple line - * `FrameTicks`: Speed of opacity change. 0 = no change + * `FrameTicks`: Period length of opacity change. Set to `0` to disable. * `State`: Radius * `Timer`: Line thickness (only if `Angle` does not equal `1`)