# HG changeset patch # User Wuzzy # Date 1524843447 -3600 # Node ID 7c0b4029caa10610657a3cf021c9305d4c59df42 # Parent b4d511c8648a0335018424f0aadc286409b5f865 KnownBugs: Add the artillery bug diff -r b4d511c8648a -r 7c0b4029caa1 KnownBugs.wiki --- a/KnownBugs.wiki Sat Apr 21 16:28:22 2018 +0100 +++ b/KnownBugs.wiki Fri Apr 27 16:37:27 2018 +0100 @@ -6,6 +6,13 @@ ---- += Release 0.9.24.1 = + +== Hogs may sometimes be unable to walk == +|| Details || If a hog uses sniper rifle but fails to use both shots before the turn ends, that hog will be unable to walk or jump in future turns (as if it were in Artillery mode) || +|| Partial workaround || It is possible to make “crippled” hogs walk again. Just use the sniper rifle again, but fire both shots. Unfortunately, no better workaround is known. || +|| See also || http://issues.hedgewars.org/show_bug.cgi?id=617 || +|| Status || FIXED in future version || = Release 0.9.23 =