# HG changeset patch # User Wuzzy # Date 1457486702 0 # Node ID 7c3fd495897bf01bdc10fc4c572041f4c89e7014 # Parent 2d1e44c79b8ec68625a69c53b196c641e945dcd1 GearTypes: update hedgehog info diff -r 2d1e44c79b8e -r 7c3fd495897b GearTypes.wiki --- a/GearTypes.wiki Tue Mar 08 17:57:25 2016 +0000 +++ b/GearTypes.wiki Wed Mar 09 01:25:02 2016 +0000 @@ -143,10 +143,18 @@ ==== `gtHedgehog` ==== A hedgehog. - * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays +Basic attributes are: + * `Health`: Hedgehog's health. + * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays + * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30) * `FlightTime`: Time (in milliseconds) since the hedgehog stood the last time on solid ground - * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30) + +Hedgehogs also make heavy use of the gear state, see [[States]]. [[GearMessages gear messages]] are used for controlling a hedgehogs movement and actions (e.g. moving left, attacking, jumping, etc.) + +Please note that hedgehogs have also many other attributes and functions which are specific to hedgehogs only (like name, team name, hat, etc.). You can find these functions in LuaAPI. + +See `LuaAPI`. TODO: Write more about hedgehogs.