# HG changeset patch # User Wuzzy # Date 1558047674 -3600 # Node ID 80ca22fbd97c0ca24e2010b138abb6225aa690c4 # Parent 5e5b098885ca0ba4e70679b096c46ff6ca90eb96 ThemeCfg: Update anchors: matching against objects diff -r 5e5b098885ca -r 80ca22fbd97c ThemeCfg.wiki --- a/ThemeCfg.wiki Thu May 16 23:45:26 2019 +0100 +++ b/ThemeCfg.wiki Fri May 17 00:01:14 2019 +0100 @@ -81,7 +81,7 @@ === `anchors` === An anchor does not create land itself, but instead is a setting that alters the positioning of an object. Each object can have multiple anchors. An anchor is a rectangle that is similar to a `buriedrect`, but it can be outside of the object boundaries. Anchors are useful for objects that spawn on the water. -If an object has multiple anchors, at least one of the anchors has to “match” in order for the object to be placed. +For an object with anchors to be placed, at least one of the anchors has to “match” in order for the object to be placed. Anchors can “match” in regular land and other land objects. This is different from normal land objects, which can only be buried inside land. This key needs an object file name, an anchor count and a rectangle for each anchor. This key needs to be defined after the object definition.