# HG changeset patch # User almikes@aol.com # Date 1438078628 0 # Node ID 814f54a83d069536d1295436ee390eddf075e074 # Parent d0c74d14c7b66d7aba54b1f6ca8ae0751bfaacde Update AddCaption diff -r d0c74d14c7b6 -r 814f54a83d06 LuaAPI.wiki --- a/LuaAPI.wiki Tue Jul 28 10:03:22 2015 +0000 +++ b/LuaAPI.wiki Tue Jul 28 10:17:08 2015 +0000 @@ -923,7 +923,19 @@ == Functions affecting the GUI == === !AddCaption(text) === -Display event text in the upper part of the screen. +Display an event text in the upper part of the screen. The text will be white and the caption group will be `capgrpMessage`. + +=== !AddCaption(text, color, captiongroup) === +Display an event text in the upper part of the screen with the specified [LuaAPI#Color color] and caption group. + +|| *`captiongroup`* || *Meaning* || +|| `capgrpGameState` || Used for important global game events, like Sudden Death || +|| `capgrpAmmoinfo` || Used for new weapon crates and some other events || +|| `capgrpVolume` || Used when adjusting volume || +|| `capgrpMessage` || Generic message || +|| `capgrpMessage2` || Generic message || +|| `capgrpAmmostate` || Used to show information about weapon state, i.e. bounce level, timer, remaining shots, etc. || + === !ShowMission(caption, subcaption, text, icon, time) === Use to tell the player what he is supposed to do.