# HG changeset patch # User Wuzzy # Date 1540673443 -3600 # Node ID 9127f1438d6bc0417d03937a0d308d7f36a18e77 # Parent 6257397e59cb1f4cfeed9ceec3cdd8863157d9cf Taunts: Update new taunts in -dev diff -r 6257397e59cb -r 9127f1438d6b Taunts.wiki --- a/Taunts.wiki Sat Oct 27 21:08:42 2018 +0100 +++ b/Taunts.wiki Sat Oct 27 21:50:43 2018 +0100 @@ -65,34 +65,42 @@ Note: `sndIllGetYou` and `sndIllGetYou` might be changed in future due to their confusing names. To be safe, keep the general idea of “threatening the enemy” in mind, then it should be safe. https://issues.hedgewars.org/show_bug.cgi?id=184 -== List of *unused* taunt files == -There are a couple of taunt files found in the repository which *aren't used in the game*. Adding these files to your voice pack won't have any effect. But maybe, just maybe, there might be a slim possibility of a slight chance that these taunts might probably be supported in future Hedgewars versions, if you are lucky. Maybe. So you might want to consider these files. Or not. +== List of *new* taunt files (version 0.9.25-dev) == +The following taunts will be supported in a future version of Hedgewars: || *File name* || *Supposedly used when …* || *Example* || -|| `Amazing.ogg` || … a great turn was done || “Amazing!” || -|| `Brilliant.ogg` || … a great turn was done || “Brilliant!” || -|| `Bugger.ogg` || … hedgehog hurts itself only || “Bugger!” || -|| `Bungee.ogg` || … hog does bungee-jumping (note: there is no bungee rope in Hedgewars) || “Geronimo!” || +|| `sndAmazing` || `Amazing.ogg` || … a very great turn was done (better than `Brilliant` and `Excellent`) || “Amazing!” || +|| `sndBrilliant` || `Brilliant.ogg` || … a great turn was done (worse than `Amazing`, but better than `Excellent`) || “Brilliant!” || +|| `sndBugger` || `Bugger.ogg` || … hedgehog hurts itself only || “Bugger!” || +|| `sndDrat` || `Drat.ogg` || … hedgehog hurts itself only || “Drat!” || +|| `sndExcellent` || `Excellent.ogg` || … a good turn was done (worse than `Amazing` and `Excellent`) || “I bet that looks all too easy.” || +|| `sndFire` || `Fire.ogg` || … hog attacks (some launched weapons) || “Attack!” || +|| `sndGonnaGetYou` || `Gonnagetyou.ogg` || … vowing for revenge || “You just made my hit list!” || +|| `sndGrenade` || `Grenade.ogg` || … a grenade is about to blow up near a hog || “Grenade!” || +|| `sndOhDear` || `Ohdear.ogg` || … hog dies. || “Oh dear!” || +|| `sndPerfect` || `Perfect.ogg` || … a perfect shot was made || “I bet that stings a bit.” || +|| `sndRunAway` || `Runaway.ogg` || … something is going to blow up near the active hog || “Run away!” || +|| `sndSoLong` || `Solong.ogg` || … hog dies || “Tell my mum I love her!” || +|| `sndThisOneIsMine` || `Thisoneismine.ogg` || … crate drops close to hog || “This one is mine!” || +|| `sndWhatThe` || `Whatthe.ogg` || … something is about to blow up near a hog || “What the …?” || +|| `sndWatchThis` || `Watchthis.ogg` || … hog attacks (some thrown weapons) || “Watch this!” || + +New voicepacks should include these sounds, but they are optional. All of these taunts have fallback options (Hedgewars uses one of the sounds from the first table instead). + +== List of *unused* taunt files == +There are a couple of taunt files found in the repository which *aren't used in the game yet. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version. + +|| *File name* || *Supposedly used when …* || *Example* || || `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || -|| `Drat.ogg` || … hedgehog hurts itself only || “Drat!” || -|| `Excellent.ogg` || … a great turn was done || “I bet that looks all too easy.” || -|| `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory || _Unknown_ || -|| `Fire.ogg` || … hog attack || “Attack!” || -|| `Gonnagetyou.ogg` || … vowing for revenge || “You just made my hit list!” || -|| `Grenade.ogg` || … a grenade is about to blow up near a hog || “Grenade!” || || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” || || `Leavemealone.ogg` || … hedgehog was attacked repeatedly || ''Dude! Leave me alone!'' || -|| `Ohdear.ogg` || … hog dies. || “Oh dear!” || -|| `Ouch.ogg` || … loud scream of pain. || “Ouch!” || +|| `Ouch.ogg` || … hog makes a loud scream of pain (possibly high damage). || “Ouch!” || || `Perfect.ogg` || … a perfect shot was made || “I bet that stings a bit.” || || `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || -|| `Runaway.ogg` || … something is going to blow up near the active hog || “Run away!” || -|| `Solong.ogg` || … hog dies || “Tell my mum I love her!” || -|| `Thisoneismine.ogg` || … crate drops close to hog || “This one is mine!” || -|| `VictoryPossibility.ogg` || … team sees a chance for a victory || “We stand victorious.” || -|| `Whatthe.ogg` || … something is about to blow up near a hog || “What the …?” || -|| `Watchthis.ogg` || … hog attacks || “Watch this!” || -|| `Whoopsee.ogg` || _Unknown_ || “Woah!” || +|| `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” || +|| `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ ||| +|| `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” || +|| `Whoopsee.ogg` || … no idea what this is good for. Maybe when hog screws up or falls down? || “Woah!” || == See also == For a list of all sound effects which are not taunts, see [Sounds]. \ No newline at end of file