# HG changeset patch
# User Wuzzy
# Date 1460055168 -3600
# Node ID a442063fcf2ef8106d4ee499200697c925c37be3
# Parent  825d0dcd739f886be7b1d3eacd69612523a3abb0
LuaAPI: suggest MapFeatureSize value

diff -r 825d0dcd739f -r a442063fcf2e LuaAPI.wiki
--- a/LuaAPI.wiki	Thu Apr 07 19:49:20 2016 +0100
+++ b/LuaAPI.wiki	Thu Apr 07 19:52:48 2016 +0100
@@ -150,7 +150,7 @@
 || `MapGen` || `mgRandom` || Type of map generator. One of `mgRandom`, `mgMaze`, `mgPerlin`, `mgDrawn`. ||
 || `TemplateFilter` || `0` || _unknown meaning_ ||
 || `TemplateNumber` || `0` || _unknown meaning_ ||
-|| `MapFeatureSize` || `50` || Used by random maps to determine its “curvyness” or complexity. This value can be set by the user with the slider under the random map preview in the game setup screen. The user-set value ranges from 1 (leftmost position) to 25 (rightmost position). ||
+|| `MapFeatureSize` || `50` || Used by random maps to determine its “curvyness” or complexity. This value can be set by the user with the slider under the random map preview in the game setup screen. The user-set value ranges from 1 (leftmost position) to 25 (rightmost position). A good starting value is `12`. ||
 || `GameFlags` || `0` || All `GameFlags` combined as a bitmask. See [LuaAPI#GameFlags_functions] for easier manipulation of `GameFlags` ||
 || `Ready` || `5000` || Ready timer at the start of the turn (in milliseconds) ||
 || `Delay` || `100` || Delay between each turn in milliseconds ||