# HG changeset patch # User Wuzzy # Date 1591362694 -7200 # Node ID ad8f2b45d4760549cffac17bbb4ddc18453729a5 # Parent 5ae51e64bb09969349a87a45863675c01980c78a ConfigurationFiles: Link to AmmoTypes diff -r 5ae51e64bb09 -r ad8f2b45d476 ConfigurationFiles.wiki --- a/ConfigurationFiles.wiki Fri Jun 05 15:09:20 2020 +0200 +++ b/ConfigurationFiles.wiki Fri Jun 05 15:11:34 2020 +0200 @@ -300,14 +300,14 @@ == `Schemes/Ammo/.hwa` == A weapon scheme. `` is the name of this weapon scheme. This file contains a long sequence of digits between `0` to `9` to configure all weapon settings. -The number string has 4 equally long sections (the length is the number of ammo types), in this order: +The number string has 4 equally long sections (the length is the number of [AmmoTypes ammo types]), in this order: * Start ammo (0-9, 9 = infinite) * Crate probability (0-8, higher = more) * Ammo in crate (0-8) * Delay (0-8) -In each section, each digit represents one weapon. The order of these weapons is noted in the source code file `weapons.h` ([https://hg.hedgewars.org/hedgewars/file/tip/QTfrontend/weapons.h#l24]). This means the first number of a section is for the grenade, followed by the cluster bomb, then bazooka, and so on. +In each section, each digit represents one weapon. The order of these weapons is noted in [AmmoTypes ammo types]. This means the first number of a section is for the grenade, followed by the cluster bomb, then bazooka, and so on. == `schemes.ini` == Legacy file for game schemes for version 0.9.23 and older. Since 0.9.24, this file is no longer actively used, it is now only used to import schemes to the new format when the `Schemes/Game/` directory has not been created yet.