# HG changeset patch # User almikes@aol.com # Date 1417635778 0 # Node ID ae373695ee1e1bdbe4fb6f90434f67230e6a0d8f # Parent 36b8b88213d93345138df80cdada183c666b4b9d Add columns for pos, timer and health (mostly only contain TODOs for now). diff -r 36b8b88213d9 -r ae373695ee1e GearTypes.wiki --- a/GearTypes.wiki Wed Dec 03 19:21:46 2014 +0000 +++ b/GearTypes.wiki Wed Dec 03 19:42:58 2014 +0000 @@ -1,94 +1,96 @@ -This is a list of (hopefully) all gear types, along with a short description and the interpretation of the gear’s tag (see `GetTag` and `SetTag` in [LuaAPI]). +This is a list of (hopefully) all gear types, along with a short description and the meaning of severval fields. + +The columns “Pos”, “Tag”, “Timer” and “Health” show the meaning of the gear’s field for the listed gear type. The word “ignored” means that the field in question is not relevant to gears of the gear type. See also `GetGearPos`, `SetGearPos`, `GetTag`, `SetTag`, `GetTimer`, `SetTimer`, `GetHealth`, `SetHealth` in [LuaAPI]. Please note this list is still mostly TODO. The categories presented here are purely for a better overview here; they do not neccessarily reflect anything in the actual game’s source code. == Land objects == This is a list of gears which usually stay on the land for a long time and stay for several rounds and can’t normally directly placed by players. -|| Gear type || Description || Meaning of tag || -|| gtCase || an ammo, utility or health crate || TODO || -|| gtExplosives || TODO || TODO || -|| gtFlake || TODO || TODO || -|| gtFlame || a flame || between 0-32 (TODO) || -|| gtGrave || a grave from a dead hedgehog || TODO || -|| gtHedgehog || a hedgehog || used for animation. 0 = no animation plays. Other value: animation plays || -|| gtPortal || a portal from the portable portal device || TODO || -|| gtTarget || a target, useful in target practice missions. || TODO || +|| Gear type || Description || Pos || Tag || Timer || Health || +|| gtCase || an ammo, utility or health crate || TODO || TODO || TODO || TODO || +|| gtExplosives || TODO || TODO || TODO || TODO || TODO || +|| gtFlake || TODO || TODO || TODO || TODO || TODO || +|| gtFlame || a flame || TODO || between 0-32 (TODO) || TODO || TODO || +|| gtGrave || a grave from a dead hedgehog || TODO || TODO || TODO || TODO || +|| gtHedgehog || a hedgehog || TODO || used for animation. 0 = no animation plays. Other value: animation plays || TODO || TODO || +|| gtPortal || a portal from the portable portal device || TODO || TODO || TODO || TODO || +|| gtTarget || a target, useful in target practice missions || TODO || TODO || TODO || TODO || == Utilities == A list of “utility” gears. -|| Gear type || Description || Meaning of tag || -|| gtGirder || a girder (construction) || TODO || -|| gtJetpack || a flying saucer || TODO || -|| gtLandGun || the land spray tool || power of land spray (5-20) || -|| gtParachute || a parachute || TODO || -|| gtResurrector || resurrection || TODO || -|| gtRope || a rope || TODO || -|| gtSwitcher || switch hedgehog || TODO || -|| gtTardis || a !TimeBox || TODO || -|| gtTeleport || teleportation || TODO || +|| Gear type || Description || Pos || Tag || Timer || Health || +|| gtGirder || a girder (construction) || TODO || TODO || TODO || TODO || +|| gtJetpack || a flying saucer || TODO || TODO || TODO || TODO || +|| gtLandGun || the land spray tool || TODO || power of land spray (5-20) || TODO || TODO || +|| gtParachute || a parachute || TODO || TODO || TODO || TODO || +|| gtResurrector || resurrection || TODO || TODO || TODO || TODO || +|| gtRope || a rope || TODO || TODO || TODO || TODO || +|| gtSwitcher || switch hedgehog || TODO || TODO || TODO || TODO || +|| gtTardis || a !TimeBox || TODO || TODO || TODO || TODO || +|| gtTeleport || teleportation || TODO || TODO || TODO || TODO || == Weapons and main projectiles == List of weapons which can be directly used or launched by the players. -|| Gear type || Description || Meaning of tag || -|| gtAirAttack || The airplane of an air attack || direction of airplane (-1 = left, 1 = right) || -|| gtBallGun || a ballgun || TODO || -|| gtBee || homing bee || wheather the bee is underwater (0 = no, 1 = yes) || -|| gtBirdy || Birdy || facing direction (left = -1, right = 1) || -|| gtBlowTorch || a blowtorch || TODO || -|| gtClusterBomb || a cluster bomb || TODO || -|| gtCake || a cake || A timer used for several animations. The final animation (sit down) will cause the cake to explode when the tag reaches 2250. || -|| gtDEagleShot || a shot from a desert eagle || TODO || -|| gtDrill || drill rocket || used for drill strike. If 1, then first impact occoured already || -|| gtDynamite || a dynamite || TODO || -|| gtFirePunch || shoryuken || Y coordinate || -|| gtFlamethrower || a flamethrower || power of flamethrower (5-20) || -|| gtGasBomb || an old limburger || TODO || -|| gtGrenade || a grenade || TODO || -|| gtHammer || a hammer || TODO || -|| gtHellishBomb || a hellish hand-grenade || TODO || -|| gtIceGun || a freezer || TODO || -|| gtKamikaze || an ongoing kamikaze || TODO || -|| gtKnife || a cleaver || TODO || -|| gtPiano || piano from piano strike || TODO || -|| gtPickHammer || a pickhammer || TODO || -|| gtRCPlane || a RC plane || dX speed??? || -|| gtMolotov || a molotov cocktail || TODO || -|| gtMortar || a mortar || TODO || -|| gtMine || a mine || TODO || -|| gtSeduction || seduction || TODO || -|| gtShell || a bazooka shell (projectile) || TODO || -|| gtShotgunShot || a shot from a shotgun || TODO || -|| gtShover || used by baseball bat (TODO) || TODO || -|| gtSineGunShot || a shot from the sine gun || TODO || -|| gtSMine || a sticky mine || TODO || -|| gtSniperRifleShot || a shot from the sniper rifle || TODO || -|| gtSnowball || a mudball || TODO || -|| gtWatermelon || a watermelon bomb, still intact || TODO || -|| gtWhip || a whip || TODO || +|| Gear type || Description || Pos || Tag || Timer || Health || +|| gtAirAttack || The airplane of an air attack || TODO || direction of airplane (-1 = left, 1 = right) || TODO || TODO || +|| gtBallGun || a ballgun || TODO || TODO || TODO || TODO || +|| gtBee || homing bee || TODO || wheather the bee is underwater (0 = no, 1 = yes) || TODO || TODO || +|| gtBirdy || Birdy || TODO || facing direction (left = -1, right = 1) || TODO || TODO || +|| gtBlowTorch || a blowtorch || TODO || TODO || TODO || TODO || +|| gtClusterBomb || a cluster bomb || TODO || TODO || TODO || TODO || +|| gtCake || a cake || TODO || A timer used for several animations. The final animation (sit down) will cause the cake to explode when the tag reaches 2250. || TODO || TODO || +|| gtDEagleShot || a shot from a desert eagle || TODO || TODO || TODO || TODO || +|| gtDrill || drill rocket || TODO || used for drill strike. If 1, then first impact occoured already || TODO || TODO || +|| gtDynamite || a dynamite || TODO || TODO || TODO || TODO || +|| gtFirePunch || shoryuken || TODO || Y coordinate || TODO || TODO || +|| gtFlamethrower || a flamethrower || TODO || power of flamethrower (5-20) || TODO || TODO || +|| gtGasBomb || an old limburger || TODO || TODO || TODO || TODO || +|| gtGrenade || a grenade || TODO || TODO || TODO || TODO || +|| gtHammer || a hammer || TODO || TODO || TODO || TODO || +|| gtHellishBomb || a hellish hand-grenade || TODO || TODO || TODO || TODO || +|| gtIceGun || a freezer || TODO || TODO || TODO || TODO || +|| gtKamikaze || an ongoing kamikaze || TODO || TODO || TODO || TODO || +|| gtKnife || a cleaver || TODO || TODO || TODO || TODO || +|| gtPiano || piano from piano strike || TODO || TODO || TODO || TODO || +|| gtPickHammer || a pickhammer || TODO || TODO || TODO || TODO || +|| gtRCPlane || a RC plane || TODO || dX speed??? || TODO || TODO || +|| gtMolotov || a molotov cocktail || TODO || TODO || TODO || TODO || +|| gtMortar || a mortar || TODO || TODO || TODO || TODO || +|| gtMine || a mine || TODO || TODO || TODO || TODO || +|| gtSeduction || seduction || TODO || TODO || TODO || TODO || +|| gtShell || a bazooka shell (projectile) || TODO || TODO || TODO || TODO || +|| gtShotgunShot || a shot from a shotgun || TODO || TODO || TODO || TODO || +|| gtShover || used by baseball bat (TODO) || TODO || TODO || TODO || TODO || +|| gtSineGunShot || a shot from the sine gun || TODO || TODO || TODO || TODO || +|| gtSMine || a sticky mine || TODO || TODO || TODO || TODO || +|| gtSniperRifleShot || a shot from the sniper rifle || TODO || TODO || TODO || TODO || +|| gtSnowball || a mudball || TODO || TODO || TODO || TODO || +|| gtWatermelon || a watermelon bomb, still intact || TODO || TODO || TODO || TODO || +|| gtWhip || a whip || TODO || TODO || TODO || TODO || == Secondary projectiles == Projectiles that can’t be directly fired but are generated by other weapon gears. -|| Gear type || Description || Meaning of tag || -|| gtAirBomb || a bomb from the air attack or the RC plane || TODO || -|| gtBall || a ball from the ball gun || Color: 0=red, 1=green, 2=cyan, 3=yellow, 4=violet, 5=pink, 6=orange, 7=lime, 8=white || -|| gtCluster || a cluster from the cluster bomb or the mortar || TODO || -|| gtEgg || an egg from Birdy || TODO || -|| gtHammerHit || TODO || TODO || -|| gtMelonPiece || a cluster from a watermelon bomb || TODO || -|| gtNapalmBomb || a bomb from the napalmn strike, will burst into fire || TODO || -|| gtPoisonCloud || a poisonous cloud, makes hedgehogs sick on contact || TODO || +|| Gear type || Description || Pos || Tag || Timer || Health || +|| gtAirBomb || a bomb from the air attack or the RC plane || TODO || TODO || TODO || TODO || +|| gtBall || a ball from the ball gun || TODO || Color: 0=red, 1=green, 2=cyan, 3=yellow, 4=violet, 5=pink, 6=orange, 7=lime, 8=white || TODO || TODO || +|| gtCluster || a cluster from the cluster bomb or the mortar || TODO || TODO || TODO || TODO || +|| gtEgg || an egg from Birdy || TODO || TODO || TODO || TODO || +|| gtHammerHit || TODO || TODO || TODO || TODO || TODO || +|| gtMelonPiece || a cluster from a watermelon bomb || TODO|| TODO || TODO || TODO || +|| gtNapalmBomb || a bomb from the napalmn strike, will burst into fire || TODO || TODO || TODO || TODO || +|| gtPoisonCloud || a poisonous cloud, makes hedgehogs sick on contact || TODO || TODO || TODO || TODO || == Other == -|| Gear type || Description || Meaning of tag || -|| gtAddAmmo || TODO || TODO || -|| gtATStartGame || TODO || TODO || -|| gtATFinishGame || TODO || TODO || -|| gtGenericFaller || TODO || TODO || -|| gtWaterUp || If added, water will rise. Coordinates are ignored. || Number of pixels the water still has to rise. By default, the tag will have an initial value of 47. The gear will be removed when the tag equals 0. || +|| Gear type || Description || Pos || Tag || Timer || Health || +|| gtAddAmmo || TODO || TODO || TODO || TODO || TODO || +|| gtATStartGame || TODO || TODO || TODO || TODO || TODO || +|| gtATFinishGame || TODO || TODO || TODO || TODO || TODO || +|| gtGenericFaller || TODO || TODO || TODO || TODO || TODO || +|| gtWaterUp || If added, water will rise. || _ignored_ || Number of pixels the water still has to rise. By default, the tag will have an initial value of 47. The gear will be removed when the tag equals 0. || TODO || TODO ||