# HG changeset patch # User Wuzzy # Date 1510894649 0 # Node ID b37c99c55365942053dcbf5f6332f28544bec6a6 # Parent 02863856f674364c64a5696501af3706271c5f88 ThemeCfg: convert color numbers to hexadecimal form, consistently diff -r 02863856f674 -r b37c99c55365 ThemeCfg.wiki --- a/ThemeCfg.wiki Fri Nov 17 04:53:08 2017 +0000 +++ b/ThemeCfg.wiki Fri Nov 17 04:57:29 2017 +0000 @@ -13,7 +13,7 @@ Following is the list of all current keys and their values, it is important to have the right number of values. Most keys may only be used once. -The values red, green, blue and opacity are in the range of one byte and can be specified in both decimal or hexadecimal form. The range are `0` - `255` or `$00` - `$FF`. +The values red, green, blue and opacity are in the range of one byte and can be specified in both decimal or hexadecimal form. A hexadecimal number must be prepended with a dollar sign. The range is `0` - `255` or `$00` - `$FF`. Any line can be made into a comment line by having a semicolon (“`;`”) at the beginning. Comments are ignored by Hedgewars. @@ -24,7 +24,7 @@ Values: red, green, blue -Default: 0, 0, 0 +Default: $00, $00, $00 == `rq-sky` == The sky color in reduced quality mode. If present, it is used instead of `sky` on low quality. @@ -36,7 +36,7 @@ Values: red, green, blue -Default: 80, 80, 80 +Default: $50, $50, $50 == `water-top` == The colour of the topmost part of the water (under the `BlueWater.png`) before Sudden Death. @@ -61,7 +61,7 @@ Values: red, green, blue -Default: 150, 112, 169 +Default: $96, $70, $A9 == `sd-water-top` == The colour of the topmost part of the water (under the `SDWater.png`) while in Sudden Death. @@ -70,7 +70,7 @@ Values: red, green, blue -Default: 182, 144, 201 +Default: $B9, $72, $C9 == `water-opacity` == The water opacity before Sudden Death. Opacity of the water affects how visible gears in the water are. `0` makes it fully transparent, whereas `255` or `$FF` makes it fully opaque. If the water is fully opaque, the drowning animation is skipped when a hedgehog drowns.