# HG changeset patch # User Wuzzy # Date 1554680137 -3600 # Node ID b3b6ed1c822f757b59b2a0176ce0bc679bf8d8a8 # Parent 49d91eb0c2c06e3924a20cef002c34e21e005295 GearTypes: Add gstWait for gtMine diff -r 49d91eb0c2c0 -r b3b6ed1c822f GearTypes.wiki --- a/GearTypes.wiki Thu Apr 04 14:10:24 2019 +0100 +++ b/GearTypes.wiki Mon Apr 08 00:35:37 2019 +0100 @@ -467,10 +467,14 @@ * `Boom`: Explosion size and damage of the main mortar projectile only. Default: 20 ==== `gtMine` ==== -A land mine. +A regular mine. The game will decide whether a mine is a dud or not when the mine timer reaches 0. + +State: -If the gear state flag `gstAttacking` is set, mine has been activated and is about to explode (if it is not a dud). -The game will decide whether a mine is a dud or not when the mine timer reaches 0. + * `gstAttacking`: If set, mine has been activated and is about to explode (if it is not a dud) + * `gstWait` if set, the mine will be guaranteed to not be a dud. `gstWait` is automatically set for mines that are placed by hedgehogs via the `amMine` ammo type + +Gear values: * `Timer`: Detonation timer (after activation). The initial value depends on the game settings. * `Health`: If `0`, mine is a dud, otherwise it is not a dud or has not been triggered yet.