# HG changeset patch # User almikes@aol.com # Date 1422218362 0 # Node ID b77ffc789732a88e1d19301fb4f325e894ca4789 # Parent 5faf837d73e5298b8d699ab6198cf61cab19438f Escape “FrameTicks” once again diff -r 5faf837d73e5 -r b77ffc789732 LuaAPI.wiki --- a/LuaAPI.wiki Sun Jan 25 20:38:35 2015 +0000 +++ b/LuaAPI.wiki Sun Jan 25 20:39:22 2015 +0000 @@ -548,7 +548,7 @@ DeleteVisualGear(vgear) -- Delete the newly created visual gear. -=== !SetVisualGearValues(vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint) === +=== !SetVisualGearValues(vgUid, X, Y, dX, dY, Angle, Frame, !FrameTicks, State, Timer, Tint) === This allows manipulation of many of the visual gear values. Calling `GetVisualGearValues` first is recommended on most visual gears unless you are controlling all the key values. In the case of `vgtCircle`, the visual gear values are mapped as follows. X, Y: position. State: radius. Timer: Thickness. !FrameTicks: pulsation speed (0 to disable). dX, dY: min/max pulsation opacity (0-255). Tint: colour, RGBA. Most visual gears require little to no modification of parameters.