# HG changeset patch # User Wuzzy # Date 1607887281 -3600 # Node ID bed46cba92efd77b4c9940f187e360042e163257 # Parent cfa171e6d2263764a75b9f8ca34608c2bcbe5cd2 VisualGearTypes: `Angle` only effectful if `Frame` is non-zero (HealthTag) diff -r cfa171e6d226 -r bed46cba92ef VisualGearTypes.wiki --- a/VisualGearTypes.wiki Sun Dec 13 20:15:26 2020 +0100 +++ b/VisualGearTypes.wiki Sun Dec 13 20:21:21 2020 +0100 @@ -85,12 +85,12 @@ By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as soon `Y-10