# HG changeset patch # User Wuzzy # Date 1573747531 0 # Node ID c5600e75b33c39a1122e258ce7b2bfdd70bc1efe # Parent 612f6f103787a82053c53316642c46cbef429423 LuaGameplay: Mention AnimSetInputMask diff -r 612f6f103787 -r c5600e75b33c LuaGameplay.wiki --- a/LuaGameplay.wiki Thu Nov 14 16:02:49 2019 +0000 +++ b/LuaGameplay.wiki Thu Nov 14 16:05:31 2019 +0000 @@ -329,7 +329,7 @@ *Note*: Using the input mask is an effective way to script uninterrupted cinematics, or create modes such as No Jumping. -*Note*: This function is used internally in the Animate [LuaLibraries library]. +*Note*: If you use the [LuaLibraryAnimate Animate library], you should not call `SetInputMask` directly and use `AnimSetInputMask` from the library instead. This is because the Animate library uses `SetInputMask` internally. See also [GearMessages].