# HG changeset patch # User Wuzzy # Date 1537020168 -3600 # Node ID c58f82d247612d70dce093533a9043018387eedc # Parent 6bdb276e48b652437e1163b7bdff928b88d3e6b0 LuaAPI: Fix SetReadyTimeLeft description diff -r 6bdb276e48b6 -r c58f82d24761 LuaAPI.wiki --- a/LuaAPI.wiki Sat Sep 15 15:01:43 2018 +0100 +++ b/LuaAPI.wiki Sat Sep 15 15:02:48 2018 +0100 @@ -1034,7 +1034,7 @@ Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`. ==== !SetReadyTimeLeft(newReadyTimeLeft) (0.9.25) ==== -Set the remaining ready time in milliseconds. The current remaining turn time can be read from the variable `ReadyTimeLeft`. +Set the remaining ready time in milliseconds. This function should only be called in onNewTurn. The current remaining ready time can be read from the variable `ReadyTimeLeft`. ==== !EndGame() ==== Makes the game end.