# HG changeset patch # User kyberneticist@gmail.com # Date 1330558455 0 # Node ID e0e1e96e401b64dd02c8bf25729f8115043c371f # Parent feee16fc7297ce70a17450a500f0afcbb89d5246 Edited wiki page EngineProtocol through web user interface. diff -r feee16fc7297 -r e0e1e96e401b EngineProtocol.wiki --- a/EngineProtocol.wiki Wed Feb 29 23:33:44 2012 +0000 +++ b/EngineProtocol.wiki Wed Feb 29 23:34:15 2012 +0000 @@ -75,4 +75,4 @@ = In-Game = This doc needs more fleshing out, but in the interest of contributing, submitting an image I'd made after reading a GCI task. -[http://hedgewars.googlecode.com/hg/doc/hwdemo.png HWD file] with a little colour markup of various interesting parts of the game. BTW, if you ever need to debug a crashing demo, 032BFF is a good way to make sure the demo doesn't close too early (see the image for why). \ No newline at end of file +[http://hedgewars.googlecode.com/hg/doc/hwdemo.png HWD file] with a little colour markup of various interesting parts of the game. BTW, if you ever need to debug a crashing demo, appending 032BFF to the end is a good way to make sure the demo doesn't close too early (see the image for why). \ No newline at end of file