# HG changeset patch # User Wuzzy # Date 1555504040 -3600 # Node ID e17942b0a48596ccb1cb6aba8144f85451b31096 # Parent 16cb66ab34882aaa77113b5e2910bd1c45ae008e LuaGameplay: Fix indent of SetTeamPassive diff -r 16cb66ab3488 -r e17942b0a485 LuaGameplay.wiki --- a/LuaGameplay.wiki Wed Apr 17 13:26:15 2019 +0100 +++ b/LuaGameplay.wiki Wed Apr 17 13:27:20 2019 +0100 @@ -420,7 +420,7 @@ Use this to display a score, power value or another important team attribute. There's no hard length limit, but please try to keep it as short as possible to avoid visual clutter. -== SetTeamPassive(teamname, isPassive) (1.0.0) == +=== SetTeamPassive(teamname, isPassive) (1.0.0) === Mark a team as passive if `isPassive` is `true`. Passive teams do not participate in the game and are treated like frozen teams. When determining the team order, passive teams are completely ignored. === !GetClanColor(clan) ===