# HG changeset patch # User almikes@aol.com # Date 1428509597 0 # Node ID e57188e7bc3b1f0a84dee59634a67ce0a0a03ba2 # Parent b7dd77a7d356386af73d38fd9821d2d34495f0ac Better explanation of botlevel (AddHog argument). diff -r b7dd77a7d356 -r e57188e7bc3b LuaAPI.wiki --- a/LuaAPI.wiki Sun Jan 25 21:13:34 2015 +0000 +++ b/LuaAPI.wiki Wed Apr 08 16:13:17 2015 +0000 @@ -382,9 +382,9 @@ === !AddHog(hogname, botlevel, health, hat) === Adds a new hedgehog for current team (last created one with the `AddTeam` function), with bot level and specified health, also hat. -`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot. +`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot, where `1` is strongest and `5` is the weakest. Note that this is the reverse order of how the bot level is displayed in the game. -Notice: This works only for singleplayers training missions for now and will desync multiplayer games. +*Warning*: This works only for singleplayers training missions for now and will desync multiplayer games. Example: