# HG changeset patch # User Wuzzy # Date 1555503707 -3600 # Node ID ea37b1f499dd2eba3c1733ccebf01ef5d581be8a # Parent 73305d96e954e7bd075e2569ecc9bb6fce9a2119 LuaOverview: Update missions sections diff -r 73305d96e954 -r ea37b1f499dd LuaOverview.wiki --- a/LuaOverview.wiki Wed Apr 17 13:18:38 2019 +0100 +++ b/LuaOverview.wiki Wed Apr 17 13:21:47 2019 +0100 @@ -7,8 +7,8 @@ == How Hedgewars handles Lua scripts == Hedgewars supports Lua scripts for two similar tasks: Define tutorial missions, campaign missions or provide special map behaviour for precreated maps. It is also used for multiplayer scripts to create new game styles. -== Tutorial missions == -Tutorial missions are located within text files inside `share/hedgewars/Data/Missions/Training`. The game will list all files with the lua extension inside this directory in the Training selection screen. You’ll find some premade example scripts within this directory that contain several comments on the script lines and what they do. +== Missions == +Missions are located within text files inside `share/hedgewars/Data/Missions/`. The game will list all files with the `.lua` extension inside this directory in the missions and campaigns selection screens. You’ll find some scripts within this directory that contain several comments on the script lines and what they do. See [Missions] for details.