# HG changeset patch # User Wuzzy # Date 1602461400 -7200 # Node ID edf132b3d2b8fda6db3d6f4597c4b811f923415d # Parent aade57b7b63eb139b67575ab2c84d6edb7e534c2 LuaRules: fix bullet diff -r aade57b7b63e -r edf132b3d2b8 LuaRules.wiki --- a/LuaRules.wiki Mon Oct 12 02:09:44 2020 +0200 +++ b/LuaRules.wiki Mon Oct 12 02:10:00 2020 +0200 @@ -6,11 +6,11 @@ For behavior in your script that affects actual gameplay, there are restrictions of what you can do with numbers. These are the rules: -* Only integer numbers are allowed; floating-point numbers are forbidden -* If you divide, divide by powers of 2 if you can -* If you want to divide by a different integer value, use the `div` function for integer division -* Keep your numbers within (+/-) 253 -* Avoid `math.floor` and `math.ceil` + * Only integer numbers are allowed; floating-point numbers are forbidden + * If you divide, divide by powers of 2 if you can + * If you want to divide by a different integer value, use the `div` function for integer division + * Keep your numbers within (+/-) 253 + * Avoid `math.floor` and `math.ceil` These restrictions on numbers don't apply to numbers that you don't use for gameplay but for stuff like harmless eye candy.