# HG changeset patch # User Wuzzy # Date 1507648630 -3600 # Node ID f1ba87542f873a0a4c7223e6ac14f8f4f1adc2da # Parent a4ef27a698aac8e6b9b1862b9299e0cda65178b6 LuaAPI: Add BorderColor diff -r a4ef27a698aa -r f1ba87542f87 LuaAPI.wiki --- a/LuaAPI.wiki Mon Oct 09 13:21:24 2017 +0100 +++ b/LuaAPI.wiki Tue Oct 10 16:17:10 2017 +0100 @@ -148,6 +148,7 @@ || *Identifier* || *Default* || *Description* || || `Theme` || _depends_ || The theme to be used. When `Map` is set, a default value is used. For missions which don't use an image map, `Theme` *must* be set explicitly || || `Map` || `""` || The image map being played or `""` if no image map is used || +|| `BorderColor` || `0xFF808080` || The color of explosion borders (read-only) || `Seed` || `0` || Seed of the random number generator || || `MapGen` || `mgRandom` || Type of map generator. One of `mgRandom`, `mgMaze`, `mgPerlin`, `mgDrawn`. || || `TemplateFilter` || `0` || _unknown meaning_ ||