--- a/LuaLibraryAnimate.wiki Wed Jun 21 12:39:03 2023 +0000
+++ b/LuaLibraryAnimate.wiki Wed Jun 21 12:50:32 2023 +0000
@@ -72,6 +72,8 @@
There is also an internal wait time. It starts at 0 and a few cinematic functions as well as `AnimWait` can increase this time. The wait time counts down to 0, during which the script waits to execute the next animation step. Adding to the wait time is important to time your animation correctly.
+Once all animations in the animation list have been played, the game returns to the *Not Animating* state and behaves normally again.
+
== Function reference ==
=== Cinematic handling ===