LuaAPI: heFrozen flame
authorWuzzy
Tue, 29 Mar 2016 18:03:59 +0100
changeset 826 07f7de5b6325
parent 825 e6a6cfe308d4
child 827 231aed2ea8ae
LuaAPI: heFrozen flame
LuaAPI.wiki
--- a/LuaAPI.wiki	Tue Mar 29 17:44:54 2016 +0100
+++ b/LuaAPI.wiki	Tue Mar 29 18:03:59 2016 +0100
@@ -780,7 +780,7 @@
 || `hePoisoned` || Poison damage, damages hog each turn. || Amount of damage per turn. Use `0` to disable poisoning. ||
 || `heResurrectable` || Whether to resurrect the hog on death || With a non-zero value, the hedgehog will be resurrected and teleported to a random location on death. `0` disables this. ||
 || `heResurrected` || Whether the hedgehog has been resurrected once. This is only a subtle graphical effect. || With a non-zero value, the hedgehog was resurrected, `0` otherwise. ||
-|| `heFroze` || Freeze level. Frozen hedgehogs skip turn, are heavy and take half damage || The number denotes “how frozen” the hedgehog is, i.e. how long it takes to melt. The freezer sets this to `199999` initially. The value will be reduced by `50000` each round. If `0`, hedgehog is not frozen. The value will also be used for some other things by the engine, like animation, etc. ||
+|| `heFroze` || Freeze level. Frozen hedgehogs skip turn, are heavy and take half damage || The number denotes “how frozen” the hedgehog is, i.e. how long it takes to melt. The freezer sets this to `199999` initially. The value will be reduced by `50000` each round. Being hit by a flame reduces this number by `1000`. If `0`, the hedgehog is not frozen. The value will also be used for some other things by the engine, like animation, etc. ||
 
 Example (sets all bots poisoned with poison damage of 1):