Clean-up
authorWuzzy
Thu, 10 Sep 2015 04:38:13 +0000
changeset 632 097e645fe00b
parent 631 d235a7a45fbe
child 633 87ad9962ee1f
Clean-up
RandomNotes.wiki
--- a/RandomNotes.wiki	Thu Sep 10 04:23:06 2015 +0000
+++ b/RandomNotes.wiki	Thu Sep 10 04:38:13 2015 +0000
@@ -13,17 +13,11 @@
  * CampaignUnlock
   * Marked as “TODO” in source code
  * SetGearCollisionMask(gearUid, mask)
+  * `mask` can be between `0x0000` and `0xFFFF`. `0xFFFF` collides with everything, `0xFF00` collides with land only, `0x00FF` collides with other gears only. The meaning of other values is unclear and should be discovered.
  * GetGearCollisionMask(gearUid)
  * DeclareAchievement(achievementId, teamname, location, value)
  * EndLuaTest(state)
-  * state is `TEST_SUCCESSFUL` or `TEST_FAILED`
- * GetCampaignVar(varname)
- * SaveCampaignVar(varname, value)
- * GetFlightTime(gearUid)
- * SetFlightTime(gearUid, flighttime)
- * PlaceSprite(x, y, sprite, frameIdx, ...)
- * SetAmmoDelay(ammoType, delay)
-  * Changes delay of ammoType to delay, the question remains where it is safe to be called.
+  * state is `TEST_SUCCESSFUL` or `TEST_FAILED)
  * SetAmmoStore(loadouts, probabilities, delays, reinforcements)
  * SetGearAIHints(gearUid, aiHints)
  * onAchievementsDeclaration()
@@ -32,7 +26,4 @@
 = How to add a settings option =
  * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list
  * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values
- * `PageOptions::PageOptions(QWidget* parent) :  AbstractPage(parent)` is where you would add your widget
-
-= Test Test 123 =
-Just to test the web interface.
\ No newline at end of file
+ * `PageOptions::PageOptions(QWidget* parent) :  AbstractPage(parent)` is where you would add your widget
\ No newline at end of file