PresetMaps: Explain basic terms
authorWuzzy
Thu, 24 Oct 2019 10:04:05 +0100
changeset 2054 0cc6b054f4c5
parent 2053 ecb23da6ab1f
child 2055 b1e2a98c4c26
PresetMaps: Explain basic terms
PresetMaps.wiki
--- a/PresetMaps.wiki	Fri Oct 18 06:51:01 2019 +0100
+++ b/PresetMaps.wiki	Thu Oct 24 10:04:05 2019 +0100
@@ -6,11 +6,9 @@
 
 == Introduction ==
 
-One of the map types Hedgewars supports are maps that were previously drawn by an artist.
+One of the map types Hedgewars supports are maps that were previously drawn by an artist. These are called “image maps” because they use an image file (PNG).
 
-The looks of such maps are distinctly defined and are not subject to randomized values.
-
-Additionally these maps allow [LuaGuide Lua-script] to be associated with them in order to enable adding specific gameplay changes and map behavior.
+The looks of such maps are distinctly defined and are not subject to randomized values. Additionally, these image maps allow [LuaGuide Lua-script] to be associated with them in order to enable adding specific gameplay changes and map behavior, these are called “mission maps”.
 
 == Summary ==