LuaLibraryUtils: Clarify formatEngineString example
authorWuzzy
Wed, 28 Jun 2023 22:17:51 +0000
changeset 2263 1050e4f78485
parent 2262 6dc92adc347a
child 2264 e7c3385d41a0
LuaLibraryUtils: Clarify formatEngineString example
LuaLibraryUtils.wiki
--- a/LuaLibraryUtils.wiki	Wed Jun 28 22:16:01 2023 +0000
+++ b/LuaLibraryUtils.wiki	Wed Jun 28 22:17:51 2023 +0000
@@ -67,7 +67,7 @@
 
 <code language="lua">
 formatEngineString(GetEngineString("TMsgStrId", sidWinner), "My Team")
--- to create a string showing the winning team.</code>
+-- ... to create a string showing the winning team. In English, this will return "My Team wins!".</code>
 
 == Standardized land tint colors ==
 There are some “standard” tint colors for placed girders and other sprites which are defined to allow more consistency, if it is desired. These values are used in !TechRacer, !HedgeEditor and the basic movement training to colorize girders consistently: