ThemeCfg: Rename flakes values
authorWuzzy
Wed, 14 Feb 2018 13:49:54 +0000
changeset 1200 14b9aad5e21c
parent 1199 c56285e2cfce
child 1201 9eb10c4d6f5b
ThemeCfg: Rename flakes values
ThemeCfg.wiki
--- a/ThemeCfg.wiki	Wed Feb 14 12:07:50 2018 +0000
+++ b/ThemeCfg.wiki	Wed Feb 14 13:49:54 2018 +0000
@@ -150,17 +150,17 @@
  * `number`: Number of visible flakes.
  * `frames`: Number of frames used in `Flake.png`
  * `frame ticks`: Number of ticks a frame is shown, after that the next frame is shown (a tick currently equals 1 millisecond). A value of 0 indicates that each flake should keep displaying the exact frame that was selected randomly when the flake was created.
- * `speed`: Rotation speed of flake
- * `fall speed`: Falling speed of flake. This can also be negative for rising flakes
+ * `rotation speed`: How fast the flakes rotate. `0` = no rotation, and all flakes spawn unrotated. With any other value, flakes also spawn with a random rotation
+ * `vertical speed`: Vertical speed of flake. Positive values are for falling flakes, while negative values make them rise
 
-<code>Values: number, frames, frame ticks, speed, fall speed</code>
+<code>Values: number, frames, frame ticks, rotation speed, vertical speed</code>
 
 No flakes are used by default.
 
 == `sd-flakes` ==
 Sudden Death version of `flakes`, the parameters are the same as in `flakes`. This uses `SDFlake.png`.
 
-<code>Values: number, frames, frame ticks, speed, fall speed</code>
+<code>Values: number, frames, frame ticks, rotation speed, vertical speed</code>
 
 If `sd-flakes` is unspecified, skulls and bones are used as images and the following default values are used: