LuaAPI: argb bordercolor
authorWuzzy
Tue, 10 Oct 2017 16:18:31 +0100
changeset 1073 2b133f66693a
parent 1072 f20955fd4969
child 1074 98156a84cdd9
LuaAPI: argb bordercolor
LuaAPI.wiki
--- a/LuaAPI.wiki	Tue Oct 10 16:17:29 2017 +0100
+++ b/LuaAPI.wiki	Tue Oct 10 16:18:31 2017 +0100
@@ -148,7 +148,7 @@
 || *Identifier* || *Default* || *Description* ||
 || `Theme` || _depends_ || The theme to be used. When `Map` is set, a default value is used. For missions which don't use an image map, `Theme` *must* be set explicitly ||
 || `Map` || `""` || The image map being played or `""` if no image map is used ||
-|| `BorderColor` || `0xFF808080` || The color of explosion borders (read-only) ||
+|| `BorderColor` || `0xFF808080` || The ARGB color of explosion borders (read-only) ||
 || `Seed` || `0` || Seed of the random number generator ||
 || `MapGen` || `mgRandom` || Type of map generator. One of `mgRandom`, `mgMaze`, `mgPerlin`, `mgDrawn`. ||
 || `TemplateFilter` || `0` || _unknown meaning_ ||