--- a/VisualGearTypes.wiki Mon Oct 28 15:09:24 2019 +0000
+++ b/VisualGearTypes.wiki Mon Oct 28 15:11:44 2019 +0000
@@ -96,7 +96,7 @@
* `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`)
== `vgtStraightShot` ==
-Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time. The sprite it uses can be changed, so this can be used to display nearly every sprite.
+Displays an arbitrary sprite which moves in a random direction (can be overwritten in `dX` and `dY`) and fades out after a short time.
* `State`: ID of the custom sprite (use an ID from [Sprites]) (default: `sprSnowDust`)
* `Frame`: Frame of custom sprite (default: 0)