Edited wiki page LuaAPI through web user interface.
--- a/LuaAPI.wiki Sun Sep 25 13:31:17 2011 +0000
+++ b/LuaAPI.wiki Sun Sep 25 13:38:32 2011 +0000
@@ -229,26 +229,15 @@
<blockquote>returns the name of the specified hedgehog gear
</blockquote>
-=== <tt>!SetHogName(gearUid, name)</tt> ===
-
-<blockquote>Sets the name of the specified hedgehog gear
-</blockquote>
=== <tt>!GetHogHat(gearUid)</tt> ===
<blockquote>Returns the hat of the specified hedgehog gear
</blockquote>
-=== <tt>!SetHogHat(gearUid, hat)</tt> ===
-<blockquote>Sets the hat of the specified hedgehog gear
-</blockquote>
=== <tt>!GetGearTarget(gearUid, x, y) (0.9.16)</tt> ===
<blockquote>Returns the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation.
</blockquote>
-=== <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> ===
-
-<blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation.
-</blockquote>
=== <tt>GetX(gearUid)</tt> ===
<blockquote>returns x coordinate of the gear
@@ -429,6 +418,18 @@
<blockquote>Makes the gameclient follow the specifiec gear.
</blockquote>
+=== <tt>!SetHogName(gearUid, name)</tt> ===
+
+<blockquote>Sets the name of the specified hedgehog gear
+</blockquote>
+=== <tt>!SetHogHat(gearUid, hat)</tt> ===
+
+<blockquote>Sets the hat of the specified hedgehog gear
+</blockquote>
+=== <tt>!SetGearTarget(gearUid, x, y) (0.9.16)</tt> ===
+
+<blockquote>Sets the x and y coordinate of target-based weapons/utilities. <b> Note: </b>: This can't be used in onGearAdd() but must be called after gear creation.
+</blockquote>
=== <tt>!SetState(gearUid, state)</tt> ===
<blockquote>Sets the state of the specified gear to one of [States].