--- a/LuaAPI.wiki Thu Mar 24 13:32:16 2011 +0000
+++ b/LuaAPI.wiki Thu Mar 24 14:59:36 2011 +0000
@@ -7,7 +7,10 @@
</blockquote>
Game flags:
-<blockquote><tt>gfForts, gfMultiWeapon, gfSolidLand, gfDivideTeams, gfLowGravity, gfLaserSight, gfInvulnerable, gfMines, gfVampiric, gfKarma, gfArtillery, gfOneClanMode, gfRandomOrder, gfKing, gfPlaceHog, gfSharedAmmo, gfDisableGirders, gfExplosives, gfDisableLandObjects, gfAISurvival, gfInfAttack, gfResetWeps, gfPerHogAmmo, gfDisableWind, gfMoreWind, gfTagTeam</tt></blockquote>
+<blockquote><tt>gfForts, gfMultiWeapon, gfSolidLand, gfDivideTeams, gfLowGravity, gfLaserSight, gfInvulnerable, gfMines, gfVampiric, gfKarma, gfArtillery, gfOneClanMode, gfRandomOrder, gfKing, gfPlaceHog, gfSharedAmmo, gfDisableGirders, gfExplosives, gfDisableLandObjects, gfAISurvival, gfInfAttack, gfResetWeps, gfResetHealth, gfPerHogAmmo, gfDisableWind, gfMoreWind, gfTagTeam</tt></blockquote>
+
+*Note:* A few of these, e.g. gfResetHealth (and probably gfTagTeam) are not yet exposed to lua.
+
More constants at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States]
Additional global changing variables accessible: