LuaAPI: fix typos
authorWuzzy
Tue, 10 Oct 2017 16:34:11 +0100
changeset 1074 98156a84cdd9
parent 1073 2b133f66693a
child 1075 5b0cf2c32218
LuaAPI: fix typos
LuaAPI.wiki
--- a/LuaAPI.wiki	Tue Oct 10 16:18:31 2017 +0100
+++ b/LuaAPI.wiki	Tue Oct 10 16:34:11 2017 +0100
@@ -78,9 +78,9 @@
 || *Identifier* || *Description* ||
 || `LAND_WIDTH` || The width of the landscape in pixels ||
 || `LAND_HEIGHT` || The height of the landscape in pixels ||
-|| `LeftX` || X coordinate of the leftmost point of the landsacpe ||
-|| `RightX` || X coordinate of the rightmost point of the landsacpe ||
-|| `TopY` || Y coordinate of the topmost point of the landsacpe ||
+|| `LeftX` || X coordinate of the leftmost point of the landscape ||
+|| `RightX` || X coordinate of the rightmost point of the landscape ||
+|| `TopY` || Y coordinate of the topmost point of the landscape ||
 || `CursorX` || The X position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` ||
 || `CursorY` || The Y position of the cursor if the player is choosing a target. Otherwise, this is `-2147483648` ||
 || `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. ||
@@ -1364,8 +1364,8 @@
 
 There are many available commands, but only a few of them are useful for scripting. These are commands used in official scripts in 0.9.22:
 
-* `"skip"`: Current hedgehog skips its turn
-* `"draw <map>"`: Draws a hand-drawn map. `MapGen` must be `mgDrawn` for this to work. `<map>` is a string which must follow the format specified in [DrawnMapFormat]
+ * `"skip"`: Current hedgehog skips its turn
+ * `"draw <map>"`: Draws a hand-drawn map. `MapGen` must be `mgDrawn` for this to work. `<map>` is a string which must follow the format specified in [DrawnMapFormat]
 
 Moreover, the control action names as listed in [ConfigurationFiles] (under “Binds”) can be used. Note we will eventually try to remove all `ParseCommand`s in the official scripts.