add code tags
authornemo
Tue, 19 Jun 2018 19:28:24 -0400
changeset 1421 ac35ef6e999f
parent 1420 7693d88707e4
child 1422 a6f2064e67a5
add code tags
RacerRoomSetup.wiki
--- a/RacerRoomSetup.wiki	Tue Jun 19 19:27:08 2018 -0400
+++ b/RacerRoomSetup.wiki	Tue Jun 19 19:28:24 2018 -0400
@@ -8,8 +8,10 @@
 == Removing the Room ==
 
 In order to add a room for a new release, the old room must be removed first.  Join the game using the old release, join the Official Racer Room then run:
+{{{
 /unfix
 /delegate YourNick
+}}}
 
 Then exit.  The room will be removed.
 
@@ -19,15 +21,17 @@
 It is stored relative to the game server.
 According to unc0rr, any errors in syntax will kill the server, so be careful!
 To update for a new release you usually just need to add new characters to the AMMO for any newly added weapon entries.
-:s/\([0-9]\{58\}\)/\10/g
+{{{:s/\([0-9]\{58\}\)/\10/g}}}
 will do this in vim, where 58 is the number of weapons in the current racer room and the 0 is for the addition.
 New maps can be added too, using existing entries as a reference.
 
 == Setting up the room ==
 
 After having removed the old room, create a new room named "Official Racer Room".  Restrict join to registered players only (unregistered don't get recorded in the stats) then run:
+{{{
 /loadroom racer.room
 /fix
 /callvote map #01
+}}}
 
 And leave.  The callvote will cause errors as long as you are still the room admin, but they don't matter.  You can quit/rejoin before that step if you wish.