--- a/LuaAPI.wiki Sat Dec 04 23:16:21 2010 +0000
+++ b/LuaAPI.wiki Sun Dec 05 03:40:20 2010 +0000
@@ -326,7 +326,7 @@
=== <tt>!GetRandom(number)</tt> (0.9.14) ===
-<blockquote>Returns a randomly generated number in the range of 0 to number - 1.
+<blockquote>Returns a randomly generated number in the range of 0 to number - 1. This random number uses the game seed, so is synchronised, and thus safe for multiplayer and saved games. Use GetRandom for anything that could impact the engine state. For example, a visual gear can use the Lua random, but adding a regular gear should use GetRandom.
</blockquote>
=== <tt>!SetWind(windSpeed)</tt> (development) ===