made the "Final" part a bit more readable
authorricharddeurtje@gmail.com
Tue, 24 Jan 2012 00:25:54 +0000
changeset 201 cac9c3805597
parent 200 f56abd8cfc50
child 202 47363108b6b6
made the "Final" part a bit more readable
HedgeroidGuide.wiki
--- a/HedgeroidGuide.wiki	Tue Jan 24 00:20:47 2012 +0000
+++ b/HedgeroidGuide.wiki	Tue Jan 24 00:25:54 2012 +0000
@@ -32,7 +32,9 @@
 
 You can use either the GUI, run android and follow the signs or from cli
 
-{{{android create avd -n <name> -t 4}}}
+{{{
+android create avd -n <name> -t 4
+}}}
 -n is a name of your choice -t stands for the target ID
 
 See this for more information
@@ -56,8 +58,9 @@
 
 ==Final==
 
-Next we will create the scripts to compile hedgewars and move SDL directories first you’ll need to make sure cmake knows where all the compilers are
+We will generate the Makefile.android, which is needed to compile hedgewars, download SDL and you’ll need to make sure cmake knows where all the compilers are
 
+1.<br>
 Add `<`NDK`>`:`<`SDK`>`/platform-tools:`<`FPC`>`/compiler to your path, on debian based system I would do it as follows:
 
 {{{
@@ -68,6 +71,7 @@
 
 (Check google on how to do it for your specific OS if you don't know how)
 
+2.<br>
 Now we're gonna download sdl and a couple of its libraries, if you're on linux there's a script you can use
 {{{
 cd <hedgewars-root>/project_files/Android-build
@@ -79,7 +83,8 @@
 TODO: make script for windows and verify if it works for osx
 
 
-Next you can use cmake to create the scripts
+3.<br>
+Finally you can use cmake to create the scripts
 
 {{{
 cd <hedgewars-root>
@@ -93,7 +98,7 @@
 }}}
 and it should be installed on your emulator/device if it was connected.
 
-On the device/emulator start the application up :)
+On the device/emulator you can start the application up :)