LuaDrawing: call functions
authorWuzzy
Thu, 03 May 2018 01:23:14 +0100
changeset 1396 d0f79e828581
parent 1395 02b9bbdc2563
child 1397 63655141bb8f
LuaDrawing: call functions
LuaDrawing.wiki
--- a/LuaDrawing.wiki	Thu May 03 01:22:37 2018 +0100
+++ b/LuaDrawing.wiki	Thu May 03 01:23:14 2018 +0100
@@ -9,7 +9,7 @@
 == Preconditions ==
 First of all, you must make sure that the global variable `MapGen` is set to `mgDrawn`. This is done in `onGameInit`.
 
-To draw maps, you only need 2 functions: `AddPoint` and `FlushPoints`. See [LuaAPI] for the explanation.
+To draw maps, you only need to call 2 functions: `AddPoint` and `FlushPoints`. See [LuaAPI] for the explanation.
 
 You also should not forget to make use of `onPreviewInit` so the map preview is displayed correctly.