Voicepacks: Fix underscore fail for real
authorWuzzy
Mon, 26 Feb 2018 15:18:31 +0000
changeset 1249 e169ba5aeb07
parent 1248 65166a271926
child 1250 d8f26186f4e5
Voicepacks: Fix underscore fail for real
Voicepacks.wiki
--- a/Voicepacks.wiki	Mon Feb 26 15:16:55 2018 +0000
+++ b/Voicepacks.wiki	Mon Feb 26 15:18:31 2018 +0000
@@ -17,13 +17,13 @@
 == Special voicepacks ==
 The voicepack “Default” is the English default voice.
 
-Voicepacks with the name “`Default_<language>`” (where “`<language>`” is a language code) are played by default with respect to the player's language, if a localisation exists for that language.  This can be applied to other voicepacks, such as Pirate_<language> if such a localisation was created.
+Voicepacks with the name “`Default_<language>`” (where “`<language>`” is a language code) are played by default with respect to the player's language, if a localisation exists for that language. This can be applied to other voicepacks, such as `Pirate_<language>` if such a localisation was created.
 
-If you specify “Default” as voice for a team by using Lua scripting, Hedgewars will play the default voice with respect to the player's language. If no default voice for the local language is found, Hedgewars will use the English Default voicepack instead.  This would apply to other voice pack localisations if they are created.
+If you specify “`Default`” as voice for a team by using Lua scripting, Hedgewars will play the default voice with respect to the player's language. If no default voice for the local language is found, Hedgewars will use the English `Default` voicepack instead. This would apply to other voice pack localisations if they are created.
 
-For example, in German Hedgewars, the voice “Default\_de” will be played by default for the Default voice (if it exists).  Pirate\_de would be played for the Pirate voice if it exists.
+For example, in German Hedgewars, the voice “`Default_de`” will be played by default for the Default voice (if it exists). `Pirate_de` would be played for the `Pirate` voice if it exists.
 
-If a player or script explicitly selects a localisation, such as Default\_de, it will be played for everyone regardless of locale.
+If a player or script explicitly selects a localisation, such as `Default_de`, it will be played for everyone regardless of locale.
 
 
 == Sharing voicepacks ==