Mon, 04 Apr 2016 13:42:01 +0100 Wuzzy GearTypes: Add internal links for all gear names
Mon, 04 Apr 2016 13:28:15 +0100 Wuzzy GearTypes: Add internal link
Mon, 04 Apr 2016 13:27:29 +0100 Wuzzy RandomNotes: test link
Mon, 04 Apr 2016 13:26:35 +0100 Wuzzy RandomNotes: test link
Mon, 04 Apr 2016 13:25:29 +0100 Wuzzy RandomNotes: Test link
Mon, 04 Apr 2016 13:23:57 +0100 Wuzzy GearTypes: Revert link
Mon, 04 Apr 2016 13:23:40 +0100 Wuzzy GearTypes: test link again
Mon, 04 Apr 2016 13:23:19 +0100 Wuzzy GearTypes: test link
Mon, 04 Apr 2016 13:16:09 +0100 Wuzzy Taunts: remove empty line at start
Mon, 04 Apr 2016 13:15:58 +0100 Wuzzy Taunts: Say how this list is sorted
Mon, 04 Apr 2016 13:15:18 +0100 Wuzzy Sounds: Sort list by variable name
Mon, 04 Apr 2016 13:03:08 +0100 Wuzzy Sounds: fix table
Mon, 04 Apr 2016 13:02:55 +0100 Wuzzy Sounds: shorter sndDenied text
Mon, 04 Apr 2016 13:00:52 +0100 Wuzzy Sounds: Fix summary
Mon, 04 Apr 2016 12:59:54 +0100 Wuzzy Taunts: Fixed missed row
Mon, 04 Apr 2016 12:59:07 +0100 Wuzzy Taunts: Add sound variable names
Mon, 04 Apr 2016 12:48:04 +0100 Wuzzy Sounds: remove TimeBox link
Mon, 04 Apr 2016 12:47:37 +0100 Wuzzy Sounds: Add file names and descriptions for all non-taunt sounds; remove all taunts as being redundant
Mon, 04 Apr 2016 11:56:20 +0100 Wuzzy Sounds: Add sndFlawless
Wed, 30 Mar 2016 21:40:32 +0100 Wuzzy Flags: RGBA clarification
Tue, 29 Mar 2016 21:58:51 +0100 Wuzzy GearTypes: Fix mine Damage
Tue, 29 Mar 2016 18:03:59 +0100 Wuzzy LuaAPI: heFrozen flame
Tue, 29 Mar 2016 17:44:54 +0100 Wuzzy States: gstFrozen vs heFrozen
Tue, 29 Mar 2016 17:37:35 +0100 Wuzzy LuaAPI: fix typo
Tue, 29 Mar 2016 17:35:16 +0100 Wuzzy LuaAPI: Explain the different hedgehog effects
Mon, 28 Mar 2016 21:25:36 +0100 Wuzzy LuaAPI: RopePercent, ScreenWidth, ScreenHeight
Mon, 28 Mar 2016 21:01:12 +0100 Wuzzy LuaAPI: DumpPoint 2
Mon, 28 Mar 2016 20:59:22 +0100 Wuzzy LuaAPI: DumpPoint
Mon, 28 Mar 2016 20:50:02 +0100 Wuzzy LuaAPI: special CursorX, CursorY values
Mon, 28 Mar 2016 20:46:20 +0100 Wuzzy LuaAPI: Add LeftX, RightX, TopY, CursorX and CursorY
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