author | alfadur |
Wed, 07 Aug 2019 17:28:54 +0300 | |
changeset 15310 | 0076bf602969 |
parent 15052 | 773beead236f |
permissions | -rw-r--r-- |
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#include <QDebug> |
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#include <QFile> |
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#include <QModelIndex> |
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#include <QModelIndexList> |
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#include <QPainter> |
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#include <QTextStream> |
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#include "players_model.h" |
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PlayersListModel::PlayersListModel(QObject *parent) |
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: QAbstractListModel(parent) { |
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m_fontInRoom = QFont(); |
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m_fontInRoom.setItalic(true); |
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} |
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int PlayersListModel::rowCount(const QModelIndex &parent) const { |
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if (parent.isValid()) |
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return 0; |
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else |
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return m_data.size(); |
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} |
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QVariant PlayersListModel::data(const QModelIndex &index, int role) const { |
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if (!index.isValid() || index.row() < 0 || index.row() >= rowCount() || |
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index.column() != 0) |
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return QVariant(QVariant::Invalid); |
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return m_data.at(index.row()).value(role); |
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} |
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bool PlayersListModel::setData(const QModelIndex &index, const QVariant &value, |
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int role) { |
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if (!index.isValid() || index.row() < 0 || index.row() >= rowCount() || |
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index.column() != 0) |
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return false; |
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m_data[index.row()].insert(role, value); |
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emit dataChanged(index, index); |
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return true; |
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} |
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bool PlayersListModel::insertRows(int row, int count, |
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const QModelIndex &parent) { |
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if (parent.isValid() || row > rowCount() || row < 0 || count < 1) |
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return false; |
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beginInsertRows(parent, row, row + count - 1); |
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for (int i = 0; i < count; ++i) m_data.insert(row, DataEntry()); |
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endInsertRows(); |
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return true; |
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} |
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bool PlayersListModel::removeRows(int row, int count, |
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const QModelIndex &parent) { |
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if (parent.isValid() || row + count > rowCount() || row < 0 || count < 1) |
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return false; |
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beginRemoveRows(parent, row, row + count - 1); |
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for (int i = 0; i < count; ++i) m_data.removeAt(row); |
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endRemoveRows(); |
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return true; |
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} |
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QModelIndex PlayersListModel::nicknameIndex(const QString &nickname) { |
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QModelIndexList mil = |
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match(index(0), Qt::DisplayRole, nickname, 1, Qt::MatchExactly); |
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if (mil.size() > 0) |
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return mil[0]; |
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else |
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return QModelIndex(); |
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} |
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void PlayersListModel::addPlayer(const QString &nickname, bool notify) { |
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insertRow(rowCount()); |
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QModelIndex mi = index(rowCount() - 1); |
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setData(mi, nickname); |
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checkFriendIgnore(mi); |
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emit nickAddedLobby(nickname, notify); |
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} |
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void PlayersListModel::removePlayer(const QString &nickname, |
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const QString &msg) { |
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if (msg.isEmpty()) |
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emit nickRemovedLobby(nickname, QString()); |
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else |
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emit nickRemovedLobby(nickname, msg); |
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QModelIndex mi = nicknameIndex(nickname); |
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if (mi.isValid()) removeRow(mi.row()); |
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} |
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void PlayersListModel::playerJoinedRoom(const QString &nickname, bool notify) { |
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QModelIndex mi = nicknameIndex(nickname); |
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if (mi.isValid()) { |
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setData(mi, true, RoomFilterRole); |
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updateIcon(mi); |
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updateSortData(mi); |
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} |
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emit nickAdded(nickname, notify); |
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} |
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void PlayersListModel::playerLeftRoom(const QString &nickname) { |
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emit nickRemoved(nickname); |
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QModelIndex mi = nicknameIndex(nickname); |
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if (mi.isValid()) { |
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setData(mi, false, RoomFilterRole); |
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setData(mi, false, RoomAdmin); |
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setData(mi, false, Ready); |
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setData(mi, false, InGame); |
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updateIcon(mi); |
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} |
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} |
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void PlayersListModel::setFlag(const QString &nickname, StateFlag flagType, |
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bool isSet) { |
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if (flagType == Friend) { |
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if (isSet) |
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m_friendsSet.insert(nickname.toLower()); |
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else |
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m_friendsSet.remove(nickname.toLower()); |
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// FIXME: set proper file name |
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// saveSet(m_friendsSet, "friends"); |
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} else if (flagType == Ignore) { |
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if (isSet) |
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m_ignoredSet.insert(nickname.toLower()); |
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else |
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m_ignoredSet.remove(nickname.toLower()); |
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// FIXME: set proper file name |
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// saveSet(m_ignoredSet, "ignore"); |
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} |
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QModelIndex mi = nicknameIndex(nickname); |
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if (mi.isValid()) { |
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setData(mi, isSet, flagType); |
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if (flagType == Friend || flagType == ServerAdmin || flagType == Ignore || |
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flagType == RoomAdmin) |
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updateSortData(mi); |
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updateIcon(mi); |
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} |
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} |
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bool PlayersListModel::isFlagSet(const QString &nickname, StateFlag flagType) { |
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QModelIndex mi = nicknameIndex(nickname); |
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if (mi.isValid()) |
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return mi.data(flagType).toBool(); |
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else if (flagType == Friend) |
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return isFriend(nickname); |
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else if (flagType == Ignore) |
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return isIgnored(nickname); |
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else |
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return false; |
7737 | 175 |
} |
176 |
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177 |
void PlayersListModel::resetRoomFlags() { |
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for (int i = rowCount() - 1; i >= 0; --i) { |
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QModelIndex mi = index(i); |
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if (mi.data(RoomFilterRole).toBool()) { |
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setData(mi, false, RoomFilterRole); |
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setData(mi, false, RoomAdmin); |
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setData(mi, false, Ready); |
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setData(mi, false, InGame); |
7737 | 186 |
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updateSortData(mi); |
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updateIcon(mi); |
7731 | 189 |
} |
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} |
7731 | 191 |
} |
192 |
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void PlayersListModel::updateIcon(const QModelIndex &index) { |
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quint32 iconNum = 0; |
7725 | 195 |
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QList<bool> flags; |
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flags << index.data(Ready).toBool() << index.data(ServerAdmin).toBool() |
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<< index.data(RoomAdmin).toBool() << index.data(Registered).toBool() |
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<< index.data(Friend).toBool() << index.data(Ignore).toBool() |
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<< index.data(InGame).toBool() << index.data(RoomFilterRole).toBool() |
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<< index.data(InRoom).toBool() << index.data(Contributor).toBool(); |
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for (int i = flags.size() - 1; i >= 0; --i) |
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if (flags[i]) iconNum |= 1 << i; |
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if (m_icons().contains(iconNum)) { |
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207 |
setData(index, m_icons().value(iconNum), Qt::DecorationRole); |
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208 |
} else { |
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QPixmap result(24, 16); |
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result.fill(Qt::transparent); |
7725 | 211 |
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QPainter painter(&result); |
7725 | 213 |
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214 |
if (index.data(RoomFilterRole).toBool()) { |
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215 |
if (index.data(InGame).toBool()) { |
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216 |
painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/ingame.png")); |
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217 |
} else { |
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if (index.data(Ready).toBool()) |
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painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/lamp.png")); |
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painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/chat/lamp_off.png")); |
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222 |
} |
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} else { // we're in lobby |
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224 |
if (!index.data(InRoom).toBool()) |
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225 |
painter.drawPixmap(0, 0, 16, 16, QPixmap(":/res/Flake.png")); |
7725 | 226 |
} |
227 |
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QString mainIconName(":/res/chat/"); |
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229 |
|
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230 |
if (index.data(ServerAdmin).toBool()) |
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231 |
mainIconName += "serveradmin"; |
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232 |
else { |
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233 |
if (index.data(RoomAdmin).toBool()) |
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234 |
mainIconName += "roomadmin"; |
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235 |
else |
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236 |
mainIconName += "hedgehog"; |
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237 |
|
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238 |
if (index.data(Contributor).toBool()) mainIconName += "contributor"; |
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239 |
} |
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240 |
|
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if (!index.data(Registered).toBool()) mainIconName += "_gray"; |
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242 |
|
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painter.drawPixmap(8, 0, 16, 16, QPixmap(mainIconName + ".png")); |
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244 |
|
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245 |
if (index.data(Ignore).toBool()) |
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246 |
painter.drawPixmap(8, 0, 16, 16, QPixmap(":/res/chat/ignore.png")); |
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247 |
else if (index.data(Friend).toBool()) |
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248 |
painter.drawPixmap(8, 0, 16, 16, QPixmap(":/res/chat/friend.png")); |
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249 |
|
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250 |
painter.end(); |
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251 |
|
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252 |
QIcon icon(result); |
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253 |
|
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254 |
setData(index, icon, Qt::DecorationRole); |
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255 |
m_icons().insert(iconNum, icon); |
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256 |
} |
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257 |
|
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258 |
if (index.data(Ignore).toBool()) |
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|
259 |
setData(index, QColor(Qt::gray), Qt::ForegroundRole); |
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260 |
else if (index.data(Friend).toBool()) |
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261 |
setData(index, QColor(Qt::green), Qt::ForegroundRole); |
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262 |
else |
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|
263 |
setData(index, QBrush(QColor(0xff, 0xcc, 0x00)), Qt::ForegroundRole); |
7725 | 264 |
} |
265 |
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266 |
QHash<quint32, QIcon> &PlayersListModel::m_icons() { |
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267 |
static QHash<quint32, QIcon> iconsCache; |
7725 | 268 |
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269 |
return iconsCache; |
7725 | 270 |
} |
7728 | 271 |
|
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272 |
void PlayersListModel::updateSortData(const QModelIndex &index) { |
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273 |
QString result = |
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274 |
QString("%1%2%3%4%5%6") |
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|
275 |
// room admins go first, then server admins, then friends |
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|
276 |
.arg(1 - index.data(RoomAdmin).toInt()) |
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|
277 |
.arg(1 - index.data(ServerAdmin).toInt()) |
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|
278 |
.arg(1 - index.data(Friend).toInt()) |
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|
279 |
// ignored at bottom |
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280 |
.arg(index.data(Ignore).toInt()) |
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|
281 |
// keep nicknames starting from non-letter character at bottom within |
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|
282 |
// group assume there are no empty nicks in list |
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283 |
.arg(index.data(Qt::DisplayRole).toString().at(0).isLetter() ? 0 : 1) |
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|
284 |
// sort ignoring case |
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285 |
.arg(index.data(Qt::DisplayRole).toString().toLower()); |
7732 | 286 |
|
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287 |
setData(index, result, SortRole); |
7728 | 288 |
} |
7732 | 289 |
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290 |
void PlayersListModel::setNickname(const QString &nickname) { |
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291 |
m_nickname = nickname; |
7732 | 292 |
|
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|
293 |
// FIXME: set proper file names |
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294 |
// loadSet(m_friendsSet, "friends"); |
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|
295 |
// loadSet(m_ignoredSet, "ignore"); |
7732 | 296 |
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297 |
for (int i = rowCount() - 1; i >= 0; --i) checkFriendIgnore(index(i)); |
7732 | 298 |
} |
299 |
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300 |
bool PlayersListModel::isFriend(const QString &nickname) { |
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|
301 |
return m_friendsSet.contains(nickname.toLower()); |
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302 |
} |
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303 |
|
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304 |
bool PlayersListModel::isIgnored(const QString &nickname) { |
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|
305 |
return m_ignoredSet.contains(nickname.toLower()); |
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306 |
} |
7732 | 307 |
|
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308 |
void PlayersListModel::checkFriendIgnore(const QModelIndex &mi) { |
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|
309 |
setData(mi, isFriend(mi.data().toString()), Friend); |
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|
310 |
setData(mi, isIgnored(mi.data().toString()), Ignore); |
7732 | 311 |
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|
312 |
updateIcon(mi); |
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313 |
updateSortData(mi); |
7732 | 314 |
} |
315 |
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|
316 |
void PlayersListModel::loadSet(QSet<QString> &set, const QString &fileName) { |
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317 |
set.clear(); |
7732 | 318 |
|
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|
319 |
QFile txt(fileName); |
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|
320 |
if (!txt.open(QIODevice::ReadOnly)) return; |
7732 | 321 |
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|
322 |
QTextStream stream(&txt); |
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|
323 |
stream.setCodec("UTF-8"); |
7732 | 324 |
|
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325 |
while (!stream.atEnd()) { |
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|
326 |
QString str = stream.readLine(); |
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if (str.startsWith(";") || str.isEmpty()) continue; |
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set.insert(str.trimmed()); |
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} |
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txt.close(); |
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} |
334 |
||
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335 |
void PlayersListModel::saveSet(const QSet<QString> &set, |
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const QString &fileName) { |
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qDebug("saving set"); |
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QFile txt(fileName); |
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// list empty? => rather have no file for the list than an empty one |
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if (set.isEmpty()) { |
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if (txt.exists()) { |
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// try to remove file, if successful we're done here. |
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if (txt.remove()) return; |
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} else |
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// there is no file |
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return; |
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349 |
} |
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350 |
|
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if (!txt.open(QIODevice::WriteOnly | QIODevice::Truncate)) return; |
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QTextStream stream(&txt); |
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stream.setCodec("UTF-8"); |
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stream << "; this list is used by Hedgewars - do not edit it unless you know " |
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"what you're doing!" |
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<< endl; |
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foreach (const QString &nick, set.values()) |
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stream << nick << endl; |
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txt.close(); |
7732 | 364 |
} |