cmake_modules/paths.cmake
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
changeset 10171 00f41ff0bf2d
parent 10069 c4ad9c76b542
child 10911 5e3f42553ebc
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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#where to build libs and bins
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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#these variables are for non-makefile generators
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXECUTABLE_OUTPUT_PATH})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXECUTABLE_OUTPUT_PATH})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXECUTABLE_OUTPUT_PATH})
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})
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#resource paths
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if(UNIX AND NOT APPLE)
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    set(target_binary_install_dir "bin" CACHE PATH "install dest for binaries")
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    set(target_library_install_dir "lib" CACHE PATH "install dest for libs")
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    string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start)
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    if(${sharepath_start} MATCHES "/")
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        set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/")
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    else()
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        set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/")
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    endif()
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    set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}")
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else()
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    set(target_binary_install_dir "./")
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    if(APPLE)
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        set(target_library_install_dir "../Frameworks/")
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        set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/")
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        set(HEDGEWARS_DATADIR "../Resources/")
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        set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}")
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    elseif(WIN32)
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        set(target_library_install_dir "./")
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        set(HEDGEWARS_DATADIR "./")
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        set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/")
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        link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
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    endif()
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endif()
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#RPATH SETTINGS
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#necessary for dynamic libraries on UNIX, ignored elsewhere
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#use, i.e. don't skip the full RPATH for the build tree
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set(CMAKE_SKIP_BUILD_RPATH FALSE)
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set(CMAKE_SKIP_INSTALL_RPATH FALSE)
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#it's safe to use our RPATH because it is relative
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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#add the automatically determined parts of the RPATH
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#which point to directories outside the build tree to the install RPATH
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
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if(APPLE)
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    #@rpath mangling
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    set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
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    #install_name_tool for libraries
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    set(CMAKE_INSTALL_NAME_DIR "@executable_path/../Frameworks")
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else(APPLE)
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    #paths where to find libraries (final slash not optional):
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    # - the first is relative to the executable
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    # - the second is the same directory of the executable (so it runs in bin/)
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    # - the third one is the full path of the system dir
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    #source http://www.cmake.org/pipermail/cmake/2008-January/019290.html
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    set(CMAKE_INSTALL_RPATH "$ORIGIN/../${target_library_install_dir}/:$ORIGIN/:${CMAKE_INSTALL_PREFIX}/${target_library_install_dir}/")
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endif(APPLE)