hedgewars/uLandGenMaze.pas
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
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child 10189 875607ce793d
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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{$INCLUDE "options.inc"}
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unit uLandGenMaze;
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interface
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procedure GenMaze;
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implementation
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uses uRandom, uLandOutline, uLandTemplates, uVariables, uFloat, uConsts;
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type direction = record x, y: LongInt; end;
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const DIR_N: direction = (x: 0; y: -1);
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    DIR_E: direction = (x: 1; y: 0);
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    DIR_S: direction = (x: 0; y: 1);
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    DIR_W: direction = (x: -1; y: 0);
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operator = (const a, b: direction) c: Boolean;
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begin
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    c := (a.x = b.x) and (a.y = b.y);
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end;
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const small_cell_size = 128;
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    medium_cell_size = 192;
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    large_cell_size = 256;
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    braidness = 10;
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type
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   cell_t = record x,y         : LongInt
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        end;
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var x, y               : LongInt;
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    cellsize               : LongInt; //selected by the user in the gui
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    seen_cells_x, seen_cells_y : LongInt; //number of cells that can be visited by the generator, that is every second cell in x and y direction. the cells between there are walls that will be removed when we move from one cell to another
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    num_edges_x, num_edges_y   : LongInt; //number of resulting edges that need to be vertexificated
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    num_cells_x, num_cells_y   : LongInt; //actual number of cells, depending on cell size
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    seen_list              : array of array of LongInt;
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    xwalls             : array of array of Boolean;
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    ywalls             : array of array of Boolean;
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    x_edge_list            : array of array of Boolean;
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    y_edge_list            : array of array of Boolean;
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    maze               : array of array of Boolean;
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    pa                 : TPixAr;
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    num_vertices           : LongInt;
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    off_y              : LongInt;
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    num_steps              : LongInt;
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    current_step           : LongInt;
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    step_done              : array of Boolean;
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    done               : Boolean;
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{   last_cell              : array 0..3 of record x, y :LongInt ; end;
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    came_from              : array of array of record x, y: LongInt; end;
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    came_from_pos          : array of LongInt;
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}
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    last_cell : array of cell_t;
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    came_from : array of array of cell_t;
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    came_from_pos: array of LongInt;
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    maze_inverted                      : Boolean;
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function when_seen(x: LongInt; y: LongInt): LongInt;
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begin
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if (x < 0) or (x >= seen_cells_x) or (y < 0) or (y >= seen_cells_y) then
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    when_seen := current_step
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else
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    when_seen := seen_list[x, y];
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end;
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function is_x_edge(x, y: LongInt): Boolean;
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begin
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if (x < 0) or (x > num_edges_x) or (y < 0) or (y > num_cells_y) then
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    is_x_edge := false
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else
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    is_x_edge := x_edge_list[x, y];
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end;
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function is_y_edge(x, y: LongInt): Boolean;
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begin
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if (x < 0) or (x > num_cells_x) or (y < 0) or (y > num_edges_y) then
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    is_y_edge := false
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else
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    is_y_edge := y_edge_list[x, y];
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end;
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procedure see_cell;
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var dir: direction;
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    tries: LongInt;
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    x, y: LongInt;
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    found_cell: Boolean;
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    next_dir_clockwise: Boolean;
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begin
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x := last_cell[current_step].x;
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y := last_cell[current_step].y;
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seen_list[x, y] := current_step;
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case GetRandom(4) of
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    0: dir := DIR_N;
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    1: dir := DIR_E;
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    2: dir := DIR_S;
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    3: dir := DIR_W;
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end;
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tries := 0;
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found_cell := false;
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if getrandom(2) = 1 then
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    next_dir_clockwise := true
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else
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    next_dir_clockwise := false;
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while (tries < 5) and (not found_cell) do
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begin
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    if when_seen(x + dir.x, y + dir.y) = current_step then //we are seeing ourselves, try another direction
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    begin
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        //we have already seen the target cell, decide if we should remove the wall anyway
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        //(or put a wall there if maze_inverted, but we are not doing that right now)
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        if (not maze_inverted) and (GetRandom(braidness) = 0) then
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        //or just warn that inverted+braid+indestructible terrain != good idea
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        begin
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            case dir.x of
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                -1:
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                if x > 0 then
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                    ywalls[x-1, y] := false;
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                1:
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                if x < seen_cells_x - 1 then
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                    ywalls[x, y] := false;
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            end;
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            case dir.y of
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                -1:
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                if y > 0 then
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                    xwalls[x, y-1] := false;
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                1:
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                if y < seen_cells_y - 1 then
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                    xwalls[x, y] := false;
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            end;
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        end;
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        if next_dir_clockwise then
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        begin
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            if dir = DIR_N then
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                dir := DIR_E
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            else if dir = DIR_E then
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                dir := DIR_S
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            else if dir = DIR_S then
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                dir := DIR_W
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            else
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                dir := DIR_N;
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        end
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        else
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        begin
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            if dir = DIR_N then
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                dir := DIR_W
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            else if dir = DIR_E then
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                dir := DIR_N
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            else if dir = DIR_S then
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                dir := DIR_E
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            else
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                dir := DIR_S;
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        end
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    end
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    else if when_seen(x + dir.x, y + dir.y) = -1 then //cell was not seen yet, go there
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        begin
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        case dir.y of
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            -1: xwalls[x, y-1] := false;
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            1: xwalls[x, y] := false;
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        end;
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        case dir.x of
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            -1: ywalls[x-1, y] := false;
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            1: ywalls[x, y] := false;
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        end;
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        last_cell[current_step].x := x+dir.x;
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        last_cell[current_step].y := y+dir.y;
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        came_from_pos[current_step] := came_from_pos[current_step] + 1;
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        came_from[current_step, came_from_pos[current_step]].x := x;
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        came_from[current_step, came_from_pos[current_step]].y := y;
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        found_cell := true;
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        end
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    else //we are seeing someone else, quit
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        begin
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        step_done[current_step] := true;
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        found_cell := true;
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        end;
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    tries := tries + 1;
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end;
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if not found_cell then
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    begin
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    last_cell[current_step].x := came_from[current_step, came_from_pos[current_step]].x;
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    last_cell[current_step].y := came_from[current_step, came_from_pos[current_step]].y;
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    came_from_pos[current_step] := came_from_pos[current_step] - 1;
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    if came_from_pos[current_step] >= 0 then
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        see_cell()
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    else
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        step_done[current_step] := true;
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    end;
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end;
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procedure add_vertex(x, y: LongInt);
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var tmp_x, tmp_y: LongInt;
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begin
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if x = NTPX then
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begin
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    if pa.ar[num_vertices - 6].x = NTPX then
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    begin
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        num_vertices := num_vertices - 6;
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    end
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    else
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    begin
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        pa.ar[num_vertices].x := NTPX;
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        pa.ar[num_vertices].y := 0;
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    end
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end
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else
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begin
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    if maze_inverted or (x mod 2 = 0) then
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        tmp_x := cellsize
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    else
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        tmp_x := cellsize * 2 div 3;
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    if maze_inverted or (y mod 2 = 0) then
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        tmp_y := cellsize
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    else
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        tmp_y := cellsize * 2 div 3;
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    pa.ar[num_vertices].x := (x-1)*cellsize + tmp_x;
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    pa.ar[num_vertices].y := (y-1)*cellsize + tmp_y + off_y;
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   233
end;
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num_vertices := num_vertices + 1;
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   235
end;
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   236
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procedure add_edge(x, y: LongInt; dir: direction);
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   238
var i: LongInt;
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begin
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if dir = DIR_N then
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    begin
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    dir := DIR_W
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    end
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else if dir = DIR_E then
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    begin
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    dir := DIR_N
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   247
    end
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else if dir = DIR_S then
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   249
    begin
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    dir := DIR_E
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   251
    end
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else
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   253
    begin
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    dir := DIR_S;
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   255
    end;
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   256
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for i := 0 to 3 do
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   258
    begin
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   259
    if dir = DIR_N then
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   260
        dir := DIR_E
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   261
    else if dir = DIR_E then
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   262
        dir := DIR_S
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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   263
    else if dir = DIR_S then
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   264
        dir := DIR_W
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   265
    else
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        dir := DIR_N;
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   267
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   268
if (dir = DIR_N) and is_x_edge(x, y) then
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   269
    begin
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        x_edge_list[x, y] := false;
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        add_vertex(x+1, y);
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        add_edge(x, y-1, DIR_N);
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   273
        break;
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   274
    end;
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   275
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   276
if (dir = DIR_E) and is_y_edge(x+1, y) then
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lovelacer
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   277
    begin
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   278
        y_edge_list[x+1, y] := false;
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   279
        add_vertex(x+2, y+1);
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   280
        add_edge(x+1, y, DIR_E);
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   281
        break;
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   282
    end;
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   283
6580
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   284
if (dir = DIR_S) and is_x_edge(x, y+1) then
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lovelacer
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   285
    begin
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   286
        x_edge_list[x, y+1] := false;
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   287
        add_vertex(x+1, y+2);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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   288
        add_edge(x, y+1, DIR_S);
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   289
        break;
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   290
    end;
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   291
6580
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   292
if (dir = DIR_W) and is_y_edge(x, y) then
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lovelacer
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diff changeset
   293
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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   294
        y_edge_list[x, y] := false;
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   295
        add_vertex(x, y+1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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   296
        add_edge(x-1, y, DIR_W);
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   297
        break;
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   298
    end;
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   299
end;
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   300
531bf083e8db - Give uLand more modularity
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   301
end;
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   302
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   303
procedure GenMaze;
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   304
begin
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   305
case cTemplateFilter of
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   306
    0: begin
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   307
        cellsize := small_cell_size;
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   308
        maze_inverted := false;
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   309
    end;
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   310
    1: begin
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   311
        cellsize := medium_cell_size;
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   312
        maze_inverted := false;
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   313
    end;
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   314
    2: begin
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   315
        cellsize := large_cell_size;
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   316
        maze_inverted := false;
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   317
    end;
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   318
    3: begin
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   319
        cellsize := small_cell_size;
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   320
        maze_inverted := true;
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parents:
diff changeset
   321
    end;
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   322
    4: begin
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parents:
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   323
        cellsize := medium_cell_size;
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   324
        maze_inverted := true;
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diff changeset
   325
    end;
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parents:
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   326
    5: begin
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parents:
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   327
        cellsize := large_cell_size;
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   328
        maze_inverted := true;
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parents:
diff changeset
   329
    end;
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   330
end;
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parents:
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   331
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   332
num_cells_x := LAND_WIDTH div cellsize;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   333
if not odd(num_cells_x) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   334
    num_cells_x := num_cells_x - 1; //needs to be odd
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9127
diff changeset
   335
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   336
num_cells_y := LAND_HEIGHT div cellsize;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   337
if not odd(num_cells_y) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   338
    num_cells_y := num_cells_y - 1;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9127
diff changeset
   339
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   340
num_edges_x := num_cells_x - 1;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   341
num_edges_y := num_cells_y - 1;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   342
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   343
seen_cells_x := num_cells_x div 2;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   344
seen_cells_y := num_cells_y div 2;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   345
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   346
if maze_inverted then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   347
    num_steps := 3 //TODO randomize, between 3 and 5?
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   348
else
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   349
    num_steps := 1;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9127
diff changeset
   350
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   351
SetLength(step_done, num_steps);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   352
SetLength(last_cell, num_steps);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   353
SetLength(came_from_pos, num_steps);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   354
SetLength(came_from, num_steps, num_cells_x*num_cells_y);
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 6580
diff changeset
   355
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   356
done := false;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   357
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   358
for current_step := 0 to num_steps - 1 do
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 6580
diff changeset
   359
begin
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   360
    step_done[current_step] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   361
    came_from_pos[current_step] := 0;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 6580
diff changeset
   362
end;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 6580
diff changeset
   363
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   364
current_step := 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   365
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 6580
diff changeset
   366
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   367
SetLength(seen_list, seen_cells_x, seen_cells_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   368
SetLength(xwalls, seen_cells_x, seen_cells_y - 1);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   369
SetLength(ywalls, seen_cells_x - 1, seen_cells_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   370
SetLength(x_edge_list, num_edges_x, num_cells_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   371
SetLength(y_edge_list, num_cells_x, num_edges_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   372
SetLength(maze, num_cells_x, num_cells_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   373
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9127
diff changeset
   374
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   375
num_vertices := 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   376
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   377
playHeight := num_cells_y * cellsize;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   378
playWidth := num_cells_x * cellsize;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   379
off_y := LAND_HEIGHT - playHeight;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   380
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   381
for x := 0 to playWidth do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   382
    for y := 0 to off_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   383
        Land[y, x] := 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   384
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   385
for x := 0 to playWidth do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   386
    for y := off_y to LAND_HEIGHT - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   387
        Land[y, x] := lfBasic;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   388
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   389
for y := 0 to num_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   390
    for x := 0 to num_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   391
        maze[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   392
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   393
for x := 0 to seen_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   394
    for y := 0 to seen_cells_y - 2 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   395
        xwalls[x, y] := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   396
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   397
for x := 0 to seen_cells_x - 2 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   398
    for y := 0 to seen_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   399
        ywalls[x, y] := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   400
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   401
for x := 0 to seen_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   402
    for y := 0 to seen_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   403
        seen_list[x, y] := -1;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   404
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   405
for x := 0 to num_edges_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   406
    for y := 0 to num_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   407
        x_edge_list[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   408
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   409
for x := 0 to num_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   410
    for y := 0 to num_edges_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   411
        y_edge_list[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   412
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   413
for current_step := 0 to num_steps-1 do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   414
    begin
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   415
    x := GetRandom(seen_cells_x - 1) div LongWord(num_steps);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   416
    last_cell[current_step].x := x + current_step * seen_cells_x div num_steps;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   417
    last_cell[current_step].y := GetRandom(seen_cells_y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   418
end;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   419
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   420
while not done do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   421
    begin
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   422
    done := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   423
    for current_step := 0 to num_steps-1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   424
    begin
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   425
        if not step_done[current_step] then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   426
        begin
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   427
            see_cell;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   428
            done := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   429
        end;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   430
    end;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   431
end;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   432
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   433
for x := 0 to seen_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   434
    for y := 0 to seen_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   435
        if seen_list[x, y] > -1 then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   436
            maze[(x+1)*2-1, (y+1)*2-1] := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   437
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   438
for x := 0 to seen_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   439
    for y := 0 to seen_cells_y - 2 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   440
        if not xwalls[x, y] then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   441
            maze[x*2 + 1, y*2 + 2] := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   442
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   443
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   444
for x := 0 to seen_cells_x - 2 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   445
     for y := 0 to seen_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   446
        if not ywalls[x, y] then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   447
            maze[x*2 + 2, y*2 + 1] := true;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   448
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   449
for x := 0 to num_edges_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   450
    for y := 0 to num_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   451
        if maze[x, y] xor maze[x+1, y] then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   452
            x_edge_list[x, y] := true
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   453
        else
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   454
            x_edge_list[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   455
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   456
for x := 0 to num_cells_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   457
    for y := 0 to num_edges_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   458
        if maze[x, y] xor maze[x, y+1] then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   459
            y_edge_list[x, y] := true
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   460
        else
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   461
            y_edge_list[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   462
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   463
for x := 0 to num_edges_x - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   464
    for y := 0 to num_cells_y - 1 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   465
        if x_edge_list[x, y] then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   466
            begin
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   467
            x_edge_list[x, y] := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   468
            add_vertex(x+1, y+1);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   469
            add_vertex(x+1, y);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   470
            add_edge(x, y-1, DIR_N);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   471
            add_vertex(NTPX, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   472
            end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   473
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   474
pa.count := num_vertices;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   475
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   476
RandomizePoints(pa);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   477
BezierizeEdge(pa, _0_25);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   478
RandomizePoints(pa);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   479
BezierizeEdge(pa, _0_25);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   480
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   481
DrawEdge(pa, 0);
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   482
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   483
if maze_inverted then
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   484
    FillLand(1, 1+off_y)
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   485
else
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   486
    begin
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   487
    x := 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   488
    while Land[cellsize div 2 + cellsize + off_y, x] = lfBasic do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   489
        x := x + 1;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   490
    while Land[cellsize div 2 + cellsize + off_y, x] = 0 do
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   491
        x := x + 1;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   492
    FillLand(x+1, cellsize div 2 + cellsize + off_y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   493
    end;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   494
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   495
MaxHedgehogs:= 32;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   496
if (GameFlags and gfDisableGirders) <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   497
    hasGirders:= false
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   498
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6490
diff changeset
   499
    hasGirders := true;
6490
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   500
leftX:= 0;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   501
rightX:= playWidth;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   502
topY:= off_y;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   503
hasBorder := false;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   504
end;
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   505
531bf083e8db - Give uLand more modularity
unc0rr
parents:
diff changeset
   506
end.