project_files/HedgewarsMobile/Classes/MissionTrainingViewController.m
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
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child 11116 102684240fe8
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
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 */
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#import "MissionTrainingViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#import "GameInterfaceBridge.h"
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@implementation MissionTrainingViewController
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@synthesize listOfMissions, listOfDescriptions, previewImage, tableView, descriptionLabel, missionName;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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#pragma mark -
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#pragma mark View management
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-(void) viewDidLoad {
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    self.previewImage.layer.borderColor = [[UIColor darkYellowColor] CGColor];
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    self.previewImage.layer.borderWidth = 3.8f;
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    self.previewImage.layer.cornerRadius = 14;
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    if (IS_IPAD()) {
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        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
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        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
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        self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
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    } else {
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        [self.tableView setBackgroundColorForAnyTable:[UIColor blackColorTransparent]];
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        self.tableView.layer.borderColor = [[UIColor whiteColor] CGColor];
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        self.tableView.separatorStyle = UITableViewCellSeparatorStyleSingleLine;
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    }
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    self.tableView.layer.borderWidth = 2.4f;
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    self.tableView.layer.cornerRadius = 8;
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    self.tableView.separatorColor = [UIColor whiteColor];
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    self.descriptionLabel.textColor = [UIColor lightYellowColor];
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    [super viewDidLoad];
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}
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-(void) viewWillAppear:(BOOL)animated {
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    NSIndexPath *indexPath = [NSIndexPath indexPathForRow:random()%[self.listOfMissions count] inSection:0];
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    [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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    [self tableView:self.tableView didSelectRowAtIndexPath:indexPath];
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    [super viewWillAppear:animated];
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}
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-(IBAction) buttonPressed:(id) sender {
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    UIButton *button = (UIButton *)sender;
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    if (button.tag == 0) {
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        [[AudioManagerController mainManager] playBackSound];
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        [[self parentViewController] dismissModalViewControllerAnimated:YES];
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    } else {
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        [GameInterfaceBridge registerCallingController:self];
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        [GameInterfaceBridge startMissionGame:self.missionName];
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    }
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}
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#pragma mark -
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#pragma mark override setters/getters for better memory handling
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-(NSArray *)listOfMissions {
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    if (listOfMissions == nil)
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        self.listOfMissions = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TRAININGS_DIRECTORY() error:NULL];
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    return listOfMissions;
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}
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-(NSArray *)listOfDescriptions {
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    if (listOfDescriptions == nil) {
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        NSString *descLocation = [[NSString alloc] initWithFormat:@"%@/missions_en.txt",LOCALE_DIRECTORY()];
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        NSString *descComplete = [[NSString alloc] initWithContentsOfFile:descLocation encoding:NSUTF8StringEncoding error:NULL];
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        [descLocation release];
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        NSArray *descArray = [descComplete componentsSeparatedByString:@"\n"];
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        NSMutableArray *filteredArray = [[NSMutableArray alloc] initWithCapacity:[descArray count]/3];
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        [descComplete release];
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        // sanity check to avoid having missions and descriptions conflicts
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        for (NSUInteger i = 0; i < [self.listOfMissions count]; i++) {
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            NSString *desc = [[self.listOfMissions objectAtIndex:i] stringByDeletingPathExtension];
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            for (NSString *str in descArray)
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                if ([str hasPrefix:desc] && [str hasSuffix:@"\""]) {
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                    NSArray *descriptionText = [str componentsSeparatedByString:@"\""];
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                    [filteredArray insertObject:[descriptionText objectAtIndex:1] atIndex:i];
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                    break;
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                }
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        }
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        self.listOfDescriptions = filteredArray;
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        [filteredArray release];
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    }
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    return listOfDescriptions;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
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    return [self.listOfMissions count];
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}
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-(CGFloat) tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
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    return (IS_IPAD()) ? self.tableView.rowHeight : 80;
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"CellTr";
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    NSInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:(IS_IPAD()) ? UITableViewCellStyleDefault : UITableViewCellStyleSubtitle
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                                       reuseIdentifier:CellIdentifier] autorelease];
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    cell.textLabel.text = [[[self.listOfMissions objectAtIndex:row] stringByDeletingPathExtension]
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                           stringByReplacingOccurrencesOfString:@"_" withString:@" "];
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    //cell.textLabel.font = [UIFont fontWithName:@"Bradley Hand Bold" size:[UIFont labelFontSize]];
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    cell.textLabel.textAlignment = (IS_IPAD()) ? UITextAlignmentCenter : UITextAlignmentLeft;
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.detailTextLabel.text = (IS_IPAD()) ? nil : [self.listOfDescriptions objectAtIndex:row];
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    cell.detailTextLabel.textColor = [UIColor whiteColor];
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    cell.detailTextLabel.backgroundColor = [UIColor clearColor];
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    cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
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    cell.detailTextLabel.numberOfLines = ([cell.detailTextLabel.text length] % 40);
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    cell.detailTextLabel.baselineAdjustment = UIBaselineAdjustmentAlignCenters;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    NSInteger row = [indexPath row];
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    self.missionName = [[self.listOfMissions objectAtIndex:row] stringByDeletingPathExtension];
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    NSString *size = IS_IPAD() ? @"@2x" : @"";
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    NSString *filePath = [[NSString alloc] initWithFormat:@"%@/Missions/Training/%@%@.png",GRAPHICS_DIRECTORY(),self.missionName,size];
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    UIImage *img = [[UIImage alloc] initWithContentsOfFile:filePath];
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    [filePath release];
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    [self.previewImage setImage:img];
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    [img release];
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    self.descriptionLabel.text = [self.listOfDescriptions objectAtIndex:row];
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    self.previewImage = nil;
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    self.missionName = nil;
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    self.listOfMissions = nil;
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    self.listOfDescriptions = nil;
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    // if you nil this one it won't get updated anymore
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    //self.previewImage = nil;
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    self.listOfMissions = nil;
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    self.listOfDescriptions = nil;
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    self.previewImage = nil;
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    self.tableView = nil;
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    self.descriptionLabel = nil;
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    self.missionName = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    releaseAndNil(listOfMissions);
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    releaseAndNil(listOfDescriptions);
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    releaseAndNil(previewImage);
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    releaseAndNil(tableView);
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    releaseAndNil(descriptionLabel);
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    releaseAndNil(missionName);
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    [super dealloc];
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}
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@end