QTfrontend/ui/page/pagetraining.cpp
author sheepluva
Fri, 13 Nov 2015 23:46:19 +0100
branchsdl2transition
changeset 11378 011c5cc195cc
parent 11046 47a8c19ecb60
child 11973 1de4d6b35748
permissions -rw-r--r--
set engine window icon in sdl2
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QGridLayout>
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#include <QVBoxLayout>
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#include <QLabel>
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#include <QListWidget>
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#include <QListWidgetItem>
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#include <QPushButton>
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#include <QFile>
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#include <QLocale>
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#include <QSettings>
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#include "hwconsts.h"
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#include "DataManager.h"
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#include "pagetraining.h"
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QLayout * PageTraining::bodyLayoutDefinition()
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{
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    QGridLayout * pageLayout = new QGridLayout();
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// left column
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    // declare start button, caption and description
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    btnPreview = formattedButton(":/res/Trainings.png", true);
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    // make both rows equal height
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    pageLayout->setRowStretch(0, 1);
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    pageLayout->setRowStretch(1, 1);
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    // add start button, caption and description to 3 different rows
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    pageLayout->addWidget(btnPreview, 0, 0);
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    // center preview
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    pageLayout->setAlignment(btnPreview, Qt::AlignRight | Qt::AlignVCenter);
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// right column
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    // info area (caption on top, description below)
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    QVBoxLayout * infoLayout = new QVBoxLayout();
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    lblCaption = new QLabel();
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    lblCaption->setMinimumWidth(360);
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    lblCaption->setAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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    lblCaption->setWordWrap(true);
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    lblDescription = new QLabel();
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    lblDescription->setMinimumWidth(360);
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    lblDescription->setAlignment(Qt::AlignHCenter | Qt::AlignTop);
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    lblDescription->setWordWrap(true);
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    infoLayout->addWidget(lblCaption);
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    infoLayout->addWidget(lblDescription);
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    pageLayout->addLayout(infoLayout, 0, 1);
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    pageLayout->setAlignment(infoLayout, Qt::AlignLeft);
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    // mission list
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    lstMissions = new QListWidget(this);
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    lstMissions->setWhatsThis(tr("Pick the mission or training to play"));
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    pageLayout->addWidget(lstMissions, 1, 0, 1, 2); // span 2 columns
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    // let's not make the list use more space than needed
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    lstMissions->setFixedWidth(400);
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    pageLayout->setAlignment(lstMissions, Qt::AlignHCenter);
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    return pageLayout;
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}
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QLayout * PageTraining::footerLayoutDefinition()
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{
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    QBoxLayout * bottomLayout = new QVBoxLayout();
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    btnStart = formattedButton(QPushButton::tr("Go!"));
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    btnStart->setWhatsThis(tr("Start fighting"));
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    btnStart->setFixedWidth(140);
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    bottomLayout->addWidget(btnStart);
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    bottomLayout->setAlignment(btnStart, Qt::AlignRight | Qt::AlignVCenter);
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    return bottomLayout;
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}
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void PageTraining::connectSignals()
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{
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    connect(lstMissions, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(updateInfo()));
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    connect(lstMissions, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(updateInfo()));
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    connect(lstMissions, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(startSelected()));
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    connect(btnPreview, SIGNAL(clicked()), this, SLOT(startSelected()));
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    connect(btnStart, SIGNAL(clicked()), this, SLOT(startSelected()));
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}
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PageTraining::PageTraining(QWidget* parent) : AbstractPage(parent)
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{
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    initPage();
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    DataManager & dataMgr = DataManager::instance();
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    // get locale
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    QSettings settings(dataMgr.settingsFileName(),
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                       QSettings::IniFormat);
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    QString loc = settings.value("misc/locale", "").toString();
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    if (loc.isEmpty())
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        loc = QLocale::system().name();
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    QString infoFile = QString("physfs://Locale/missions_" + loc + ".txt");
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    // if file is non-existant try with language only
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    if (!QFile::exists(infoFile))
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        infoFile = QString("physfs://Locale/missions_" + loc.remove(QRegExp("_.*$")) + ".txt");
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    // fallback if file for current locale is non-existant
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    if (!QFile::exists(infoFile))
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        infoFile = QString("physfs://Locale/missions_en.txt");
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    // preload mission info for current locale
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    m_info = new QSettings(infoFile, QSettings::IniFormat, this);
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    m_info->setIniCodec("UTF-8");
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    QStringList missionList = dataMgr.entryList(
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                                  "Missions/Training",
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                                  QDir::Files, QStringList("*.lua")).
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                              replaceInStrings(QRegExp("\\.lua$"), "");
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    // scripts to lost - TODO: model?
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    foreach (const QString & mission, missionList)
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    {
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        QListWidgetItem * item = new QListWidgetItem(mission);
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        // fallback name: replace underscores in mission name with spaces
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        QString name = item->text().replace("_", " ");
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        // see if we can get a prettier/translated name
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        name = m_info->value(mission + ".name", name).toString();
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        item->setText(name);
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        // store original name in data
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        item->setData(Qt::UserRole, mission);
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        lstMissions->addItem(item);
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    }
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    updateInfo();
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    // pre-select first mission
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    if (lstMissions->count() > 0)
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        lstMissions->setCurrentRow(0);
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}
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void PageTraining::startSelected()
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{
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    QListWidgetItem * curItem = lstMissions->currentItem();
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    if (curItem != NULL)
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        emit startMission(curItem->data(Qt::UserRole).toString());
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}
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void PageTraining::updateInfo()
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{
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    if (lstMissions->currentItem())
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    {
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        // TODO also use .pngs in userdata folder
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        QString thumbFile =     "physfs://Graphics/Missions/Training/" +
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                                lstMissions->currentItem()->data(Qt::UserRole).toString() +
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                                "@2x.png";
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        if (QFile::exists(thumbFile))
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            btnPreview->setIcon(QIcon(thumbFile));
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        else
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            btnPreview->setIcon(QIcon(":/res/Trainings.png"));
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        QString realName = lstMissions->currentItem()->data(
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                               Qt::UserRole).toString();
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        QString caption = m_info->value(realName + ".name",
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                                        lstMissions->currentItem()->text()).toString();
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        QString description = m_info->value(realName + ".desc",
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                                            tr("No description available")).toString();
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        lblCaption->setText("<h2>" + caption +"</h2>");
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        lblDescription->setText(description);
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    }
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    else
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    {
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        btnPreview->setIcon(QIcon(":/res/Trainings.png"));
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        lblCaption->setText(tr("Select a mission!"));
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        // TODO better text and tr()
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        lblDescription->setText("");
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    }
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}