author | koda |
Sun, 10 Oct 2010 03:16:25 +0200 | |
changeset 3941 | 017b2b31e1c6 |
parent 3940 | cc29628976cc |
child 3977 | 9df7b4812da9 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 03/10/2010. |
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*/ |
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#import <UIKit/UIKit.h> |
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@interface AmmoMenuViewController : UIViewController { |
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UIImage *weaponsImage; |
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NSArray *buttonsArray; |
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uint8_t *delay; |
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CGPoint startingPoint; |
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BOOL isVisible; |
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} |
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@property (nonatomic,retain) UIImage *weaponsImage; |
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@property (nonatomic,retain) NSArray *buttonsArray; |
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@property (assign) BOOL isVisible; |
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-(void) buttonPressed:(id)sender; |
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-(void) updateAmmoVisuals; |
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-(void) appearInView:(UIView *)container; |
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-(void) disappear; |
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@end |