author | sheepluva |
Sun, 02 Oct 2016 18:29:55 +0200 | |
changeset 11870 | 047be82b6f67 |
parent 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com> |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef _CHAT_WIDGET_INCLUDED |
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#define _CHAT_WIDGET_INCLUDED |
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#include <QWidget> |
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#include <QString> |
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#include <QGridLayout> |
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#include <QList> |
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#include <QPair> |
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#include <QRegExp> |
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#include <QHash> |
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#include <QListWidgetItem> |
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#include "SDLInteraction.h" |
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#include "SmartLineEdit.h" |
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#include "playerslistmodel.h" |
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class QTextBrowser; |
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class QLineEdit; |
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class QListView; |
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Have game beep when someone joins lobby/room. Controlled by Sound option
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class QSettings; |
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class QAbstractItemModel; |
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class QMenu; |
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/** |
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* @brief Chat widget. |
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* |
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* By default uses :res/css/chat.css as style sheet for chat. |
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* See \repo{res/css/chat.css} for a more detailed description. |
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* |
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* @see http://doc.qt.nokia.com/4.5/richtext-html-subset.html#css-properties |
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*/ |
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class HWChatWidget : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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HWChatWidget(QWidget* parent, bool notify); |
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void setIgnoreListKick(bool enabled); ///< automatically kick people on ignore list (if possible) |
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void setShowFollow(bool enabled); |
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static const QString & styleSheet(); |
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void displayError(const QString & message); |
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void displayNotice(const QString & message); |
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void displayWarning(const QString & message); |
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void setUser(const QString & nickname); |
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void setUsersModel(QAbstractItemModel * model); |
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void setSettings(QSettings * settings); |
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protected: |
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virtual void dragEnterEvent(QDragEnterEvent * event); |
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virtual void dropEvent(QDropEvent * event); |
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Scroll chat widget to bottom on show and resize events
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virtual void resizeEvent(QResizeEvent * event); |
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Scroll chat widget to bottom on show and resize events
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virtual void showEvent(QShowEvent * event); |
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private: |
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static QString * s_styleSheet; |
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static QStringList * s_displayNone; |
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static bool s_isTimeStamped; |
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static QString s_tsFormat; |
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static const QRegExp URLREGEXP; |
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static void setStyleSheet(const QString & styleSheet = ""); |
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some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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void addLine(const QString & cssClass, QString line, bool isHighlight = false); |
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bool parseCommand(const QString & line); |
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void discardStyleSheet(); |
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void saveStyleSheet(); |
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QString linkedNick(const QString & nickname); |
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void beforeContentAdd(); |
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void afterContentAdd(); |
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bool isInGame(); |
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/** |
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* @brief Checks whether the message contains a highlight. |
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* @param sender the sender of the message |
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* @param message the message |
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* @return true if the sender is somebody else and the message contains a highlight, otherwise false |
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*/ |
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bool containsHighlight(const QString & sender, const QString & message); |
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/** |
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* @brief Escapes HTML chars in the message and converts URls to HTML links. |
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* @param message the message to be converted to HTML |
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* @return the HTML message |
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*/ |
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QString messageToHTML(const QString & message); |
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void printChatString( |
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const QString & nick, |
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const QString & str, |
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const QString & cssClassPart, |
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bool highlight); |
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public slots: |
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void onChatAction(const QString & nick, const QString & str); |
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void onChatMessage(const QString & nick, const QString & str); |
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void onServerMessage(const QString& str); |
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void nickAdded(const QString& nick, bool notifyNick); |
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void nickRemoved(const QString& nick); |
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void nickRemoved(const QString& nick, const QString& message); |
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void clear(); |
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void adminAccess(bool); |
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void onPlayerInfo( |
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const QString & nick, |
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const QString & ip, |
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const QString & version, |
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const QString & roomInfo); |
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signals: |
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void chatLine(const QString& str); |
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void kick(const QString & str); |
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void ban(const QString & str); |
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void delegate(const QString & str); |
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void info(const QString & str); |
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void follow(const QString &); |
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void nickCountUpdate(int cnt); |
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void consoleCommand(const QString & command); |
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private: |
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PlayersListModel* m_usersModel; |
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bool m_isAdmin; |
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QHBoxLayout mainLayout; |
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QTextBrowser* chatText; |
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QStringList chatStrings; |
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QListView* chatNicks; |
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SmartLineEdit* chatEditLine; |
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QAction * acInfo; |
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QAction * acKick; |
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QAction * acBan; |
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QAction * acDelegate; |
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QAction * acFollow; |
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QAction * acIgnore; |
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QAction * acFriend; |
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QSettings * gameSettings; |
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QMenu * m_nicksMenu; |
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QStringList m_helloSounds; |
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QString m_hilightSound; |
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QString m_userNick; |
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QString m_clickedNick; |
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QList<QRegExp> m_highlights; ///< regular expressions used for highlighting |
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bool notify; |
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bool m_autoKickEnabled; |
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bool m_scrollToBottom; |
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int m_scrollBarPos; |
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private slots: |
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void returnPressed(); |
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void onBan(); |
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void onKick(); |
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168 |
void onDelegate(); |
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169 |
void onInfo(); |
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170 |
void onFollow(); |
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171 |
void onIgnore(); |
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172 |
void onFriend(); |
7742 | 173 |
void chatNickDoubleClicked(const QModelIndex & index); |
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174 |
void linkClicked(const QUrl & link); |
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void nicksContextMenuRequested(const QPoint & pos); |
461 | 176 |
}; |
177 |
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178 |
#endif // _CHAT_WIDGET_INCLUDED |