author | unc0rr |
Mon, 19 Nov 2018 21:51:46 +0100 | |
changeset 14254 | 06f2dc4deab2 |
parent 12884 | 286e170f4f6b |
permissions | -rw-r--r-- |
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#ifdef GL_ES |
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precision mediump float; |
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#endif |
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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attribute vec2 vertex; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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attribute vec4 color; |
abb48dd39e26
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abb48dd39e26
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varying vec4 vcolor; |
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uniform mat4 mvp; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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void main() |
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{ |
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vec4 p = mvp * vec4(vertex, 0.0, 1.0); |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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gl_Position = p; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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vcolor = color; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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} |