project_files/frontlib/Android.mk
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12627 07fdda8c13a2
parent 10017 de822cd3df3a
child 15519 f90255a3454c
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := frontlib
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LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include
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LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
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    iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
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    ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
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    model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
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    model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
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    net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
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    net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
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    util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
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    extra/jnacontrol.c
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LOCAL_SHARED_LIBRARIES += SDL SDL_net
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LOCAL_LDLIBS += -lz
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include $(BUILD_SHARED_LIBRARY)