project_files/frontlib/util/list.h
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12627 07fdda8c13a2
parent 10017 de822cd3df3a
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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/**
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 * Simple dynamic array manipulation functions.
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 */
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#ifndef LIST_H_
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#define LIST_H_
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#include <stddef.h>
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#include <string.h>
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#include <stdlib.h>
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#include "util.h"
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#include "logging.h"
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/**
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 * Generate a static function that inserts a new value into a heap array of the given type,
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 * using realloc and memmove to increase the capacity and shift existing values.
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 * The function takes a pointer to the array variable and a pointer to the size variable
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 * because both can be changed by this operation (realloc / increment).
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 * The function returns 0 on success and leaves the array unchanged on error.
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 */
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#define GENERATE_STATIC_LIST_INSERT(fname, type) \
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    static int fname(type **listptr, int *listSizePtr, type element, int pos) { \
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        int result = -1; \
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        if(!log_badargs_if4(listptr==NULL, listSizePtr==NULL, pos < 0, pos > *listSizePtr)) { \
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            type *newList = flib_realloc(*listptr, ((*listSizePtr)+1)*sizeof(type)); \
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            if(newList) { \
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                memmove(newList + (pos+1), newList + pos, ((*listSizePtr)-pos)*sizeof(type)); \
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                newList[pos] = element; \
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                (*listSizePtr)++; \
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                *listptr = newList; \
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                result = 0; \
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            } \
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        } \
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        return result; \
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    }
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/**
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 * Generate a static function that deletes a value from a heap array of the given type,
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 * using realloc and memmove to decrease the capacity and shift existing values.
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 * The function takes a pointer to the array variable and a pointer to the size variable
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 * because both can be changed by this operation (realloc / decrement).
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 * The function returns 0 on success and leaves the array unchanged on error.
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 */
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#define GENERATE_STATIC_LIST_DELETE(fname, type) \
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    static int fname(type **listPtr, int *listSizePtr, int pos) { \
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        int result = -1; \
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        if(!log_badargs_if4(listPtr==NULL, listSizePtr==NULL, pos < 0, pos >= *listSizePtr)) { \
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            memmove((*listPtr) + pos, (*listPtr) + (pos+1), ((*listSizePtr)-(pos+1))*sizeof(type)); \
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            (*listSizePtr)--; \
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            \
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            size_t newCharSize = (*listSizePtr)*sizeof(type); \
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            type *newList = flib_realloc((*listPtr), newCharSize); \
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            if(newList || newCharSize==0) { \
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                (*listPtr) = newList; \
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            } /* If the realloc fails, just keep using the old buffer...*/ \
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            result = 0; \
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        } \
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        return result; \
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    }
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#endif /* LIST_H_ */